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AnimatLab
2
Test
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A common class for all joint data specific to vortex. More...
#include <VsJoint.h>
Inheritance diagram for VortexAnimatSim::Environment::VsJoint:
Collaboration diagram for VortexAnimatSim::Environment::VsJoint:Public Member Functions | |
| virtual void | BuildLocalMatrix () |
| virtual void | BuildLocalMatrix (CStdFPoint localPos, CStdFPoint localRot, std::string strName) |
| virtual osg::Group * | ChildOSG () |
| virtual Vx::VxConstraint * | Constraint () |
| virtual Vx::VxConstraint::CoordinateID | CoordinateID () |
| virtual void | Initialize () |
| virtual osg::Group * | ParentOSG () |
| virtual void | Physics_AddBodyForceAtLocalPos (float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) |
| virtual void | Physics_AddBodyForceAtWorldPos (float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) |
| virtual void | Physics_AddBodyTorque (float fltTx, float fltTy, float fltTz, bool bScaleUnits) |
| virtual bool | Physics_CalculateLocalPosForWorldPos (float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) |
| virtual void | Physics_CollectData () |
| virtual void | Physics_DisableCollision (RigidBody *lpBody) |
| virtual void | Physics_EnableCollision (RigidBody *lpBody) |
| virtual float | Physics_GetDensity () |
| virtual float | Physics_GetMass () |
| virtual CStdFPoint | Physics_GetVelocityAtPoint (float x, float y, float z) |
| virtual void | Physics_PositionChanged () |
| virtual void | Physics_QueryProperties (CStdPtrArray< TypeProperty > &aryProperties) |
| virtual void | Physics_ResetSimulation () |
| virtual void | Physics_Resize () |
| virtual void | Physics_RotationChanged () |
| virtual void | Physics_SetChild (MovableItem *lpChild) |
| virtual bool | Physics_SetData (const std::string &strDataType, const std::string &strValue) |
| virtual void | Physics_SetParent (MovableItem *lpParent) |
| virtual void | Physics_UpdateMatrix () |
| virtual void | SetAlpha () |
| virtual void | SetBody () |
Public Member Functions inherited from VortexAnimatSim::Environment::VsBody | |
| VsBody () | |
| Default constructor. More... | |
| virtual | ~VsBody () |
| Destructor. More... | |
| virtual void | Physics_ChildBodyAdded (RigidBody *lpChild) |
| virtual void | Physics_ChildBodyRemoved (bool bHasStaticJoint) |
| virtual void | Physics_ContactSensorAdded (ContactSensor *lpSensor) |
| virtual void | Physics_ContactSensorRemoved () |
| virtual void | Physics_DeleteStickyLock () |
| virtual void | Physics_FluidDataChanged () |
| virtual bool | Physics_HasCollisionGeometry () |
| virtual bool | Physics_IsDefined () |
| virtual bool | Physics_IsGeometryDefined () |
| virtual void | Physics_ResizeSelectedReceptiveFieldVertex () |
| virtual void | Physics_SetCenterOfMass (float fltTx, float fltTy, float fltTz) |
| virtual void | Physics_SetDensity (float fltVal) |
| virtual void | Physics_SetFreeze (bool bVal) |
| virtual void | Physics_SetMass (float fltVal) |
| virtual void | Physics_SetMaterialID (std::string strID) |
| virtual void | Physics_SetVelocityDamping (float fltLinear, float fltAngular) |
| virtual void | Physics_StepHydrodynamicSimulation () |
| virtual void | Physics_UpdateNode () |
| virtual void | Physics_WakeDynamics () |
Public Member Functions inherited from VortexAnimatSim::Environment::VsMovableItem | |
| virtual void | CreateItem () |
| virtual void | EndGripDrag () |
| virtual osg::Matrix | FinalMatrix () |
| virtual osg::MatrixTransform * | GetCameraMatrixTransform () |
| Gets the matrix transform used by the camera for the mouse spring. More... | |
| virtual osg::MatrixTransform * | GetMatrixTransform () |
| virtual CStdFPoint | GetOSGWorldCoords () |
| virtual osg::Matrix | GetOSGWorldMatrix (bool bUpdate=false) |
| virtual osg::Matrix | GetParentWorldMatrix () |
| virtual VsSimulator * | GetVsSimulator () |
| virtual osg::Matrix | GetWorldMatrix () |
| virtual osg::Matrix | LocalMatrix () |
| virtual osg::Group * | NodeGroup () |
| virtual void | Physics_AfterResetSimulation () |
| virtual void | Physics_CollectExtraData () |
| virtual BoundingBox | Physics_GetBoundingBox () |
| virtual float | Physics_GetBoundingRadius () |
| virtual float * | Physics_GetDataPointer (const std::string &strDataType) |
| virtual std::string | Physics_GetLocalTransformMatrixString () |
| virtual std::string | Physics_ID () |
| virtual void | Physics_LoadLocalTransformMatrix (CStdXml &oXml) |
| virtual void | Physics_OrientNewPart (float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) |
| virtual void | Physics_ResetGraphicsAndPhysics () |
| virtual void | Physics_ResizeDragHandler (float fltRadius) |
| virtual void | Physics_SaveLocalTransformMatrix (CStdXml &oXml) |
| virtual void | Physics_Selected (bool bValue, bool bSelectMultiple) |
| virtual void | Physics_SelectedVertex (float fltXPos, float fltYPos, float fltZPos) |
| virtual void | Physics_SetColor () |
| virtual void | Physics_TextureChanged () |
| virtual void | Physics_UpdateAbsolutePosition () |
| virtual osg::Group * | RootGroup () |
| virtual void | SetColor (CStdColor &vAmbient, CStdColor &vDiffuse, CStdColor &vSpecular, float fltShininess) |
| virtual void | SetCulling () |
| virtual void | SetMaterialAlpha (osg::Material *osgMat, osg::StateSet *ss, float fltAlpha) |
| virtual void | SetTexture (std::string strTexture) |
| virtual void | SetVisible (bool bVisible) |
| virtual void | SetVisible (osg::Node *osgNode, bool bVisible) |
| virtual VsMovableItem * | VsParent () |
| virtual void | WorldToBodyCoords (VxReal3 vWorldPos, StdVector3 &vLocalPos) |
Public Member Functions inherited from AnimatSim::Environment::IPhysicsMovableItem | |
| virtual void | Physics_SetChild (MovableItem *lpChild)=0 |
| virtual void | Physics_SetParent (MovableItem *lpParent)=0 |
Public Member Functions inherited from AnimatSim::Environment::IPhysicsBody | |
| virtual void | Physics_ChildBodyAdded (RigidBody *lpChild)=0 |
| virtual void | Physics_ContactSensorAdded (ContactSensor *lpSensor)=0 |
| virtual void | Physics_DisableCollision (RigidBody *lpBody)=0 |
| virtual void | Physics_EnableCollision (RigidBody *lpBody)=0 |
Protected Member Functions | |
| virtual void | ChildOffsetMatrix (osg::Matrix osgMT) |
| virtual void | CreateJointGraphics () |
| Creates the default ball graphics. More... | |
| virtual void | DeleteGraphics () |
| virtual void | DeleteJointGraphics () |
| virtual float | GetCurrentVxJointPos () |
| virtual void | LocalMatrix (osg::Matrix osgLocalMT) |
| virtual VxVector3 | NormalizeAxis (CStdFPoint vLocalRot) |
| virtual void | ResetDraggerOnResize () |
| virtual void | SetThisPointers () |
| virtual void | SetupGraphics () |
| Sets up the graphics for the joint. More... | |
| virtual void | SetupPhysics () |
| void | UpdatePosition () |
| virtual void | UpdatePositionAndRotationFromMatrix () |
Protected Member Functions inherited from VortexAnimatSim::Environment::VsMovableItem | |
| virtual void | AttachedPartMovedOrRotated (std::string strID) |
| virtual void | CreateDragger (std::string strName) |
| virtual void | CreateGeometry () |
| virtual void | CreateGraphicsGeometry () |
| virtual void | CreatePhysicsGeometry () |
| virtual void | CreateSelectedGraphics (std::string strName) |
| virtual void | CreateSelectedVertex (std::string strName) |
| virtual void | DeletePhysics ()=0 |
| virtual void | DeleteSelectedVertex () |
| virtual void | GeometryRotationMatrix (osg::Matrix osgGeometryMT) |
| virtual void | HideSelectedVertex () |
| virtual void | ResizePhysicsGeometry () |
| virtual void | ShowSelectedVertex () |
| virtual void | UpdatePositionAndRotationFromMatrix (osg::Matrix osgMT) |
| virtual void | UpdateWorldMatrix () |
Protected Attributes | |
| Vx::VxConstraint::CoordinateID | m_iCoordID |
| Joint * | m_lpThisJoint |
| VsRigidBody * | m_lpVsChild |
| VsRigidBody * | m_lpVsParent |
| osg::Matrix | m_osgChildOffsetMatrix |
| osg::ref_ptr< osg::MatrixTransform > | m_osgChildOffsetMT |
| osg::ref_ptr< osg::Geometry > | m_osgDefaultBall |
| The osg default ball geometry. | |
| osg::ref_ptr< osg::Material > | m_osgDefaultBallMat |
| The osg default ball material. | |
| osg::ref_ptr< osg::MatrixTransform > | m_osgDefaultBallMT |
| The osg default ball matrix transform. | |
| osg::ref_ptr< osg::StateSet > | m_osgDefaultBallSS |
| The osg default ball state set. | |
| osg::ref_ptr< osg::MatrixTransform > | m_osgJointMT |
| The osg joint matrix transform. | |
| Vx::VxConstraint * | m_vxJoint |
Protected Attributes inherited from VortexAnimatSim::Environment::VsBody | |
| Vx::VxEntity::EntityControlTypeEnum | m_eControlType |
| BodyPart * | m_lpThisBP |
Protected Attributes inherited from VortexAnimatSim::Environment::VsMovableItem | |
| bool | m_bCullBackfaces |
| osg::StateAttribute::GLMode | m_eTextureMode |
| float | m_fltNullReport |
| This is used to report back 0 from GetDataPointer for items that are not supported in vortex. | |
| VsMovableItem * | m_lpParentVsMI |
| AnimatBase * | m_lpThisAB |
| MovableItem * | m_lpThisMI |
| VsMovableItem * | m_lpThisVsMI |
| osg::ref_ptr< osg::CullFace > | m_osgCull |
| osg::ref_ptr< VsDragger > | m_osgDragger |
| osg::Matrix | m_osgFinalMatrix |
| osg::ref_ptr< osg::Geometry > | m_osgGeometry |
| osg::ref_ptr< osg::MatrixTransform > | m_osgGeometryRotationMT |
| osg::Matrix | m_osgLocalMatrix |
| osg::ref_ptr< osg::Material > | m_osgMaterial |
| osg::ref_ptr< osgManipulator::Selection > | m_osgMT |
| osg::ref_ptr< osg::Node > | m_osgNode |
| osg::ref_ptr< osg::Group > | m_osgNodeGroup |
| osg::ref_ptr< osg::Group > | m_osgParent |
| osg::ref_ptr< osg::Group > | m_osgRoot |
| osg::ref_ptr< osg::Group > | m_osgSelectedGroup |
| osg::ref_ptr< osg::MatrixTransform > | m_osgSelVertexMT |
| osg::ref_ptr< osg::Geode > | m_osgSelVertexNode |
| osg::ref_ptr< osg::StateSet > | m_osgStateSet |
| osg::ref_ptr< osg::Texture2D > | m_osgTexture |
| osg::Matrix | m_osgWorldMatrix |
A common class for all joint data specific to vortex.
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protectedvirtual |
Creates the default ball graphics.
Reimplemented in VortexAnimatSim::Environment::Joints::VsHinge, and VortexAnimatSim::Environment::Joints::VsPrismatic.
Definition at line 203 of file VsJoint.cpp.
References VortexAnimatSim::Environment::CreateSphereGeometry(), m_osgDefaultBall, m_osgDefaultBallMat, m_osgDefaultBallMT, m_osgDefaultBallSS, and m_osgJointMT.
Referenced by SetupGraphics().
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protectedvirtual |
Sets up the graphics for the joint.
This base joint class sets up a default ball graphics object. A few of the joint classes do not have any special graphics associated with them, so simply knowing where the joint is located is enough, and a ball to define that position is sufficient. This base code creates that graphics so that each derived class does not have to. If a joint does need special graphics then just override this function and define it yourself, but do not call this base method.
Reimplemented from VortexAnimatSim::Environment::VsMovableItem.
Reimplemented in VortexAnimatSim::Environment::Joints::VsHinge, VortexAnimatSim::Environment::Joints::VsPrismatic, and VortexAnimatSim::Environment::Joints::VsDistanceJoint.
Definition at line 248 of file VsJoint.cpp.
References CreateJointGraphics(), and m_osgJointMT.
Referenced by VortexAnimatSim::Environment::Joints::VsUniversal::CreateJoint(), VortexAnimatSim::Environment::Joints::VsRPRO::CreateJoint(), and VortexAnimatSim::Environment::Joints::VsBallSocket::CreateJoint().
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