AnimatLab
2
Test
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A common class for all rigid body data specific to vortex. More...
#include <RbRigidBody.h>
Public Member Functions | |
virtual RbSimulator * | GetRbSimulator () |
virtual void | Initialize () |
RbMaterialType * | Material () |
virtual void | Physics_AddBodyForceAtLocalPos (float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) |
virtual void | Physics_AddBodyForceAtWorldPos (float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) |
virtual void | Physics_AddBodyTorque (float fltTx, float fltTy, float fltTz, bool bScaleUnits) |
virtual void | Physics_ChildBodyAdded (RigidBody *lpChild) |
virtual void | Physics_ChildBodyRemoved (bool bHasStaticJoint) |
virtual void | Physics_CollectData () |
virtual void | Physics_CollectExtraData () |
virtual void | Physics_ContactSensorAdded (ContactSensor *lpSensor) |
virtual void | Physics_ContactSensorRemoved () |
virtual void | Physics_DisableCollision (RigidBody *lpBody) |
virtual void | Physics_EnableCollision (RigidBody *lpBody) |
virtual void | Physics_FluidDataChanged () |
virtual float * | Physics_GetDataPointer (const std::string &strDataType) |
virtual float | Physics_GetDensity () |
virtual float | Physics_GetMass () |
virtual CStdFPoint | Physics_GetVelocityAtPoint (float x, float y, float z) |
virtual bool | Physics_HasCollisionGeometry () |
virtual bool | Physics_IsDefined () |
virtual bool | Physics_IsGeometryDefined () |
virtual void | Physics_ResetSimulation () |
virtual void | Physics_SetCenterOfMass (float fltTx, float fltTy, float fltTz) |
virtual void | Physics_SetFreeze (bool bVal) |
virtual void | Physics_SetMass (float fltVal) |
virtual void | Physics_SetMaterialID (std::string strID) |
virtual void | Physics_SetVelocityDamping (float fltLinear, float fltAngular) |
virtual void | Physics_StepHydrodynamicSimulation () |
virtual void | Physics_UpdateNode () |
virtual void | Physics_WakeDynamics () |
Public Member Functions inherited from RoboticsAnimatSim::Environment::RbBody | |
RbBody () | |
Default constructor. More... | |
virtual | ~RbBody () |
Destructor. More... | |
virtual void | Physics_DeleteStickyLock () |
virtual void | Physics_ResizeSelectedReceptiveFieldVertex () |
virtual void | Physics_SetDensity (float fltVal) |
Public Member Functions inherited from RoboticsAnimatSim::Environment::RbMovableItem | |
virtual void | CreateItem () |
virtual void | Physics_AfterResetSimulation () |
virtual bool | Physics_CalculateLocalPosForWorldPos (float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) |
virtual BoundingBox | Physics_GetBoundingBox () |
virtual float | Physics_GetBoundingRadius () |
virtual std::string | Physics_GetLocalTransformMatrixString () |
virtual std::string | Physics_ID () |
virtual void | Physics_LoadLocalTransformMatrix (CStdXml &oXml) |
virtual void | Physics_OrientNewPart (float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) |
virtual void | Physics_PositionChanged () |
virtual void | Physics_ResetGraphicsAndPhysics () |
virtual void | Physics_Resize (void) |
virtual void | Physics_ResizeDragHandler (float fltRadius) |
virtual void | Physics_RotationChanged () |
virtual void | Physics_SaveLocalTransformMatrix (CStdXml &oXml) |
virtual void | Physics_Selected (bool bValue, bool bSelectMultiple) |
virtual void | Physics_SelectedVertex (float fltXPos, float fltYPos, float fltZPos) |
virtual void | Physics_SetChild (MovableItem *lpParent) |
virtual void | Physics_SetColor () |
virtual void | Physics_SetParent (MovableItem *lpParent) |
virtual void | Physics_TextureChanged () |
virtual void | Physics_UpdateAbsolutePosition () |
virtual void | Physics_UpdateMatrix () |
virtual RbMovableItem * | RbParent () |
virtual void | SetAlpha () |
virtual void | SetVisible (bool) |
Public Member Functions inherited from AnimatSim::Environment::IPhysicsMovableItem | |
virtual void | Physics_SetChild (MovableItem *lpChild)=0 |
virtual void | Physics_SetParent (MovableItem *lpParent)=0 |
Public Member Functions inherited from AnimatSim::Environment::IPhysicsBody | |
virtual void | Physics_ChildBodyAdded (RigidBody *lpChild)=0 |
virtual void | Physics_ContactSensorAdded (ContactSensor *lpSensor)=0 |
virtual void | Physics_DisableCollision (RigidBody *lpBody)=0 |
virtual void | Physics_EnableCollision (RigidBody *lpBody)=0 |
Protected Member Functions | |
CStdFPoint | Physics_GetCurrentPosition () |
Protected Member Functions inherited from RoboticsAnimatSim::Environment::RbBody | |
virtual void | SetThisPointers () |
Protected Attributes | |
RbMaterialType * | m_lpMaterial |
The pointer to the material for this body. | |
RbSimulator * | m_lpRbSim |
Protected Attributes inherited from RoboticsAnimatSim::Environment::RbBody | |
BodyPart * | m_lpThisBP |
Protected Attributes inherited from RoboticsAnimatSim::Environment::RbMovableItem | |
float | m_fltReportNull |
Used to report back nulls. | |
RbMovableItem * | m_lpParentRbMI |
RbSimulator * | m_lpRbSim |
AnimatBase * | m_lpThisAB |
MovableItem * | m_lpThisMI |
RbMovableItem * | m_lpThisRbMI |
Friends | |
class | RbJoint |
A common class for all rigid body data specific to vortex.
Definition at line 52 of file RbRigidBody.h.