AbsolutePosition() | AnimatSim::Environment::MovableItem | virtual |
AbsolutePosition(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual |
AbsolutePosition(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual |
AddBodyClicked(float fltPosX, float fltPosY, float fltPosZ, float fltNormX, float fltNormY, float fltNormZ) | AnimatSim::Environment::BodyPart | virtual |
AddContactSensor(std::string strXml) | AnimatSim::Environment::RigidBody | protectedvirtual |
AddExternalNodeInput(int iTargetDataType, float fltInput) | AnimatSim::Environment::RigidBody | virtual |
AddForceAtLocalPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) | AnimatSim::Environment::RigidBody | virtual |
AddForceAtWorldPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) | AnimatSim::Environment::RigidBody | virtual |
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::Environment::RigidBody | virtual |
AddOdor(Odor *lpOdor) | AnimatSim::Environment::RigidBody | protectedvirtual |
AddOdor(std::string strXml, bool bDoNotInit) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | protectedvirtual |
AddRigidBody(std::string strXml) | AnimatSim::Environment::RigidBody | protectedvirtual |
AddRobotPartInterface(RobotPartInterface *lpPart) (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual |
AddSurfaceContact(RigidBody *lpContactedSurface) | AnimatSim::Environment::RigidBody | virtual |
AddTorque(float fltTx, float fltTy, float fltTz, bool bScaleUnits) | AnimatSim::Environment::RigidBody | virtual |
AfterResetSimulation() | AnimatSim::Environment::RigidBody | virtual |
AllowMouseManipulation() | AnimatSim::Environment::MovableItem | virtual |
AllowRotateDragX() | AnimatSim::Environment::Bodies::Sensor | virtual |
AllowRotateDragY() | AnimatSim::Environment::Bodies::Sensor | virtual |
AllowRotateDragZ() | AnimatSim::Environment::Bodies::Sensor | virtual |
AllowTranslateDragX() | AnimatSim::Environment::MovableItem | virtual |
AllowTranslateDragY() | AnimatSim::Environment::MovableItem | virtual |
AllowTranslateDragZ() | AnimatSim::Environment::MovableItem | virtual |
Alpha() | AnimatSim::Environment::MovableItem | virtual |
Alpha(float fltAlpha) | AnimatSim::Environment::MovableItem | virtual |
Ambient() | AnimatSim::Environment::MovableItem | virtual |
Ambient(CStdColor &aryColor) (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual |
Ambient(float *aryColor) | AnimatSim::Environment::MovableItem | virtual |
Ambient(std::string strXml) | AnimatSim::Environment::MovableItem | virtual |
AngularDrag() | AnimatSim::Environment::RigidBody | virtual |
AngularDrag(CStdFPoint &oPoint) | AnimatSim::Environment::RigidBody | virtual |
AngularDrag(float fltX, float fltY, float fltZ) | AnimatSim::Environment::RigidBody | virtual |
AngularDrag(std::string strXml) | AnimatSim::Environment::RigidBody | virtual |
AngularVelocityDamping() | AnimatSim::Environment::RigidBody | virtual |
AngularVelocityDamping(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
AttachedPartMovedOrRotated(std::string strID) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
BodyPart(void) | AnimatSim::Environment::BodyPart | |
BuildLocalMatrix() | VortexAnimatSim::Environment::VsRigidBody | virtual |
BuildLocalMatrix(CStdFPoint localPos, CStdFPoint localRot, std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
BuoyancyCenter() | AnimatSim::Environment::RigidBody | virtual |
BuoyancyCenter(CStdFPoint &oPoint, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
BuoyancyCenter(float fltX, float fltY, float fltZ, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
BuoyancyCenter(std::string strXml, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
BuoyancyScale() | AnimatSim::Environment::RigidBody | virtual |
BuoyancyScale(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
CalculateEstimatedMassAndVolume() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | inlineprotectedvirtual |
CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) | AnimatSim::Environment::MovableItem | virtual |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
Callback() | AnimatSim::Environment::MovableItem | virtual |
Callback(IMovableItemCallback *lpCallback) | AnimatSim::Environment::MovableItem | virtual |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Environment::Bodies::OdorSensor) | AnimatSim::Environment::Bodies::OdorSensor | inlinestatic |
CenterOfMass(CStdFPoint &vPoint, bool bUseScaling, bool bPhysicsCallback) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | protectedvirtual |
CenterOfMass() | AnimatSim::Environment::RigidBody | virtual |
CenterOfMass(CStdFPoint &vPoint, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
CenterOfMass(float fltX, float fltY, float fltZ, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
CenterOfMass(std::string strXml, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
CenterOfMassWithStaticChildren() | AnimatSim::Environment::RigidBody | virtual |
ChildParts() | AnimatSim::Environment::RigidBody | virtual |
CollisionGeometry() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | |
CollisionGeometry(Vx::VxCollisionGeometry *vxGeometry) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
CollisionsAlpha() | AnimatSim::Environment::MovableItem | virtual |
CollisionsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::Node) | AnimatSim::Node | virtual |
CreateChildJoints() | AnimatSim::Environment::RigidBody | virtual |
CreateChildParts() | AnimatSim::Environment::RigidBody | virtual |
CreateDragger(std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
CreateDynamicPart() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
CreateGeometry() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
CreateGraphicsGeometry() (defined in VortexAnimatSim::Environment::Bodies::VsOdorSensor) | VortexAnimatSim::Environment::Bodies::VsOdorSensor | protectedvirtual |
CreateItem() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
CreateJoints() | AnimatSim::Environment::Bodies::Sensor | virtual |
CreateParts() | VortexAnimatSim::Environment::Bodies::VsOdorSensor | virtual |
CreatePhysicsGeometry() (defined in VortexAnimatSim::Environment::Bodies::VsOdorSensor) | VortexAnimatSim::Environment::Bodies::VsOdorSensor | protectedvirtual |
CreateSelectedGraphics(std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
CreateSelectedVertex(std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
CreateSensorPart() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
CreateStaticPart() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
DeleteGraphics() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
DeletePhysics() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
DeleteSelectedVertex() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
Density() | AnimatSim::Environment::RigidBody | virtual |
Density(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
Diffuse() | AnimatSim::Environment::MovableItem | virtual |
Diffuse(CStdColor &aryColor) (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual |
Diffuse(float *aryColor) | AnimatSim::Environment::MovableItem | virtual |
Diffuse(std::string strXml) | AnimatSim::Environment::MovableItem | virtual |
DisableCollision(RigidBody *lpBody) | AnimatSim::Environment::RigidBody | virtual |
DisplayDebugCollisionGraphic() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | inlinevirtual |
DisplayDebugCollisionGraphic(bool bVal) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | inlinevirtual |
Eat(float fltBiteSize, long lTimeSlice) | AnimatSim::Environment::RigidBody | virtual |
EnableCollision(RigidBody *lpBody) | AnimatSim::Environment::RigidBody | virtual |
Enabled() | AnimatSim::Node | virtual |
Enabled(bool bValue) | AnimatSim::Node | virtual |
EnableFluids() | AnimatSim::Environment::RigidBody | virtual |
EnableFluids(bool bVal) | AnimatSim::Environment::RigidBody | virtual |
EndGripDrag() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
FinalMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
FindChildListPos(std::string strID, bool bThrowError=true) | AnimatSim::Environment::RigidBody | protectedvirtual |
FindCollisionExclusionBody(RigidBody *lpBody, bool bThrowError=true) | AnimatSim::Environment::RigidBody | virtual |
FindRobotPartListIndex(std::string strID, bool bThrowError=true) | AnimatSim::Environment::BodyPart | virtual |
FoodEaten() | AnimatSim::Environment::RigidBody | virtual |
FoodEaten(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
FoodEnergyContent() | AnimatSim::Environment::RigidBody | virtual |
FoodEnergyContent(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
FoodQuantity() | AnimatSim::Environment::RigidBody | virtual |
FoodQuantity(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
FoodReplenishRate() | AnimatSim::Environment::RigidBody | virtual |
FoodReplenishRate(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
Freeze(bool bVal, bool bPhysicsCallback) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | protectedvirtual |
Freeze() | AnimatSim::Environment::RigidBody | virtual |
Freeze(bool bVal) | AnimatSim::Environment::RigidBody | virtual |
GeometryRotationMatrix(osg::Matrix osgGeometryMT) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
GetBaseValues() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
GetBoundingBox() | AnimatSim::Environment::MovableItem | virtual |
GetBoundingRadius() | AnimatSim::Environment::MovableItem | virtual |
GetCameraMatrixTransform() | VortexAnimatSim::Environment::VsMovableItem | virtual |
GetContactSensor() | AnimatSim::Environment::RigidBody | virtual |
GetCurrentPosition() | AnimatSim::Environment::MovableItem | virtual |
GetDataPointer(const std::string &strDataType) (defined in AnimatSim::Environment::Bodies::OdorSensor) | AnimatSim::Environment::Bodies::OdorSensor | virtual |
GetDensity() | AnimatSim::Environment::RigidBody | virtual |
GetExclusionCollisionSet() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | inlinevirtual |
GetMass() | AnimatSim::Environment::RigidBody | virtual |
GetMassValueWithStaticChildren() | AnimatSim::Environment::RigidBody | virtual |
GetMatrixTransform() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetOSGWorldCoords() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
GetOSGWorldMatrix(bool bUpdate=false) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
GetParentWorldMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
GetPartIndex(VxPart *vxP0, VxPart *vxP1) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
GetRobotPartInterfaces() | AnimatSim::Environment::BodyPart | virtual |
GetSimulator() | AnimatSim::AnimatBase | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
GetTargetDataTypeIndex(const std::string &strDataType) | AnimatSim::Environment::RigidBody | virtual |
GetVelocityAtPoint(float x, float y, float z) | AnimatSim::Environment::RigidBody | virtual |
GetVolume() | AnimatSim::Environment::RigidBody | virtual |
GetVsSimulator() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
GetWorldMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
GraphicsAlpha() | AnimatSim::Environment::MovableItem | virtual |
GraphicsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual |
GraphicsNode() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | |
HasCollisionGeometry() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
HasStaticChildren() | AnimatSim::Environment::RigidBody | virtual |
HasStaticJoint() | AnimatSim::Environment::Bodies::Sensor | inlinevirtual |
HideSelectedVertex() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
AnimatSim::Initialize() | AnimatSim::Environment::Bodies::Sensor | virtual |
Initialize() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
IPhysicsBody(void) (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | |
IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | |
IsCollisionObject() | AnimatSim::Environment::RigidBody | virtual |
IsCollisionObject(bool bVal) | AnimatSim::Environment::RigidBody | virtual |
IsContactSensor() | AnimatSim::Environment::RigidBody | virtual |
IsContactSensor(bool bVal) | AnimatSim::Environment::RigidBody | virtual |
IsFoodSource() | AnimatSim::Environment::RigidBody | virtual |
IsFoodSource(bool bVal) | AnimatSim::Environment::RigidBody | virtual |
IsRoot() | AnimatSim::Environment::RigidBody | virtual |
IsSelected() | AnimatSim::Environment::MovableItem | virtual |
IsStickyPart() | AnimatSim::Environment::RigidBody | virtual |
IsStickyPart(bool bVal) | AnimatSim::Environment::RigidBody | virtual |
IsVisible() | AnimatSim::Environment::MovableItem | virtual |
IsVisible(bool bVal) | AnimatSim::Environment::MovableItem | virtual |
JointsAlpha() | AnimatSim::Environment::MovableItem | virtual |
JointsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual |
JointToParent() | AnimatSim::Environment::RigidBody | virtual |
JointToParent(Joint *lpValue) | AnimatSim::Environment::RigidBody | virtual |
Kill(bool bState=true) | AnimatSim::Environment::RigidBody | virtual |
LatitudeSegments(int iVal) (defined in AnimatSim::Environment::Bodies::Sensor) | AnimatSim::Environment::Bodies::Sensor | virtual |
LatitudeSegments() (defined in AnimatSim::Environment::Bodies::Sensor) | AnimatSim::Environment::Bodies::Sensor | virtual |
LinearDrag() | AnimatSim::Environment::RigidBody | virtual |
LinearDrag(CStdFPoint &oPoint) | AnimatSim::Environment::RigidBody | virtual |
LinearDrag(float fltX, float fltY, float fltZ) | AnimatSim::Environment::RigidBody | virtual |
LinearDrag(std::string strXml) | AnimatSim::Environment::RigidBody | virtual |
LinearVelocityDamping() | AnimatSim::Environment::RigidBody | virtual |
LinearVelocityDamping(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
Load(CStdXml &oXml) (defined in AnimatSim::Environment::Bodies::OdorSensor) | AnimatSim::Environment::Bodies::OdorSensor | virtual |
AnimatSim::Node::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadContactSensor(CStdXml &oXml) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | protectedvirtual |
LoadJoint(CStdXml &oXml) | AnimatSim::Environment::RigidBody | protectedvirtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
LoadOdor(CStdXml &oXml) | AnimatSim::Environment::RigidBody | protectedvirtual |
LoadPosition(CStdXml &oXml) | AnimatSim::Environment::RigidBody | protectedvirtual |
LoadRigidBody(CStdXml &oXml) | AnimatSim::Environment::RigidBody | protectedvirtual |
LoadRotation(CStdXml &oXml) | AnimatSim::Environment::MovableItem | protectedvirtual |
LocalMatrix(osg::Matrix osgLocalMT) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
LocalMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
LocalTransformationMatrixString() | AnimatSim::Environment::MovableItem | virtual |
LongtitudeSegments(int iVal) (defined in AnimatSim::Environment::Bodies::Sensor) | AnimatSim::Environment::Bodies::Sensor | virtual |
LongtitudeSegments() (defined in AnimatSim::Environment::Bodies::Sensor) | AnimatSim::Environment::Bodies::Sensor | virtual |
m_aryChildParts | AnimatSim::Environment::RigidBody | protected |
m_aryExcludeCollisionSet | AnimatSim::Environment::RigidBody | protected |
m_aryOdorSources | AnimatSim::Environment::RigidBody | protected |
m_aryRobotParts | AnimatSim::Environment::BodyPart | protected |
m_bCullBackfaces (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_bDisplayDebugCollisionGraphic | AnimatSim::Environment::RigidBody | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bEnableFluids | AnimatSim::Environment::RigidBody | protected |
m_bFoodSource | AnimatSim::Environment::RigidBody | protected |
m_bFreeze | AnimatSim::Environment::RigidBody | protected |
m_bInitEnabled | AnimatSim::Node | protected |
m_bIsCollisionObject | AnimatSim::Environment::RigidBody | protected |
m_bIsContactSensor | AnimatSim::Environment::RigidBody | protected |
m_bIsSelected | AnimatSim::Environment::MovableItem | protected |
m_bIsStickyPart | AnimatSim::Environment::RigidBody | protected |
m_bIsVisible | AnimatSim::Environment::MovableItem | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_bSynchWithRobot | AnimatSim::Environment::BodyPart | protected |
m_bUsesJoint | AnimatSim::Environment::RigidBody | protected |
m_eControlType (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | protected |
m_eTextureMode (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_fltAlpha | AnimatSim::Environment::MovableItem | protected |
m_fltAngularVelocityDamping | AnimatSim::Environment::RigidBody | protected |
m_fltBlank | VortexAnimatSim::Environment::VsRigidBody | protected |
m_fltBuoyancyScale | AnimatSim::Environment::RigidBody | protected |
m_fltCollisionsAlpha | AnimatSim::Environment::MovableItem | protected |
m_fltDensity | AnimatSim::Environment::RigidBody | protected |
m_fltEnabled | AnimatSim::Node | protected |
m_fltEstimatedMass | VortexAnimatSim::Environment::VsRigidBody | protected |
m_fltEstimatedVolume | VortexAnimatSim::Environment::VsRigidBody | protected |
m_fltFoodEaten | AnimatSim::Environment::RigidBody | protected |
m_fltFoodEnergyContent | AnimatSim::Environment::RigidBody | protected |
m_fltFoodQuantity | AnimatSim::Environment::RigidBody | protected |
m_fltFoodQuantityInit | AnimatSim::Environment::RigidBody | protected |
m_fltFoodReplenishRate | AnimatSim::Environment::RigidBody | protected |
m_fltGraphicsAlpha | AnimatSim::Environment::MovableItem | protected |
m_fltJointsAlpha | AnimatSim::Environment::MovableItem | protected |
m_fltLinearVelocityDamping | AnimatSim::Environment::RigidBody | protected |
m_fltMagnus | AnimatSim::Environment::RigidBody | protected |
m_fltMass | AnimatSim::Environment::RigidBody | protected |
m_fltMaxFoodQuantity | AnimatSim::Environment::RigidBody | protected |
m_fltMaxHydroForce | AnimatSim::Environment::RigidBody | protected |
m_fltMaxHydroTorque | AnimatSim::Environment::RigidBody | protected |
m_fltNullReport | VortexAnimatSim::Environment::VsMovableItem | protected |
m_fltOdorValue | AnimatSim::Environment::Bodies::OdorSensor | protected |
m_fltRadius | AnimatSim::Environment::Bodies::Sensor | protected |
m_fltReceptiveFieldsAlpha | AnimatSim::Environment::MovableItem | protected |
m_fltReportDensity | AnimatSim::Environment::RigidBody | protected |
m_fltReportIsVisible (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | protected |
m_fltReportMass | AnimatSim::Environment::RigidBody | protected |
m_fltReportVolume | AnimatSim::Environment::RigidBody | protected |
m_fltShininess | AnimatSim::Environment::MovableItem | protected |
m_fltSimulationAlpha | AnimatSim::Environment::MovableItem | protected |
m_fltStickyOn | AnimatSim::Environment::RigidBody | protected |
m_fltSurfaceContactCount | AnimatSim::Environment::RigidBody | protected |
m_fltSynchUpdateInterval | AnimatSim::Environment::BodyPart | protected |
m_fltUserDefinedDraggerRadius | AnimatSim::Environment::MovableItem | protected |
m_fltVolume | AnimatSim::Environment::RigidBody | protected |
m_iLatitudeSegments | AnimatSim::Environment::Bodies::Sensor | protected |
m_iLongtitudeSegments | AnimatSim::Environment::Bodies::Sensor | protected |
m_iSynchCount | AnimatSim::Environment::BodyPart | protected |
m_iSynchUpdateInterval | AnimatSim::Environment::BodyPart | protected |
m_lEatTime | AnimatSim::Environment::RigidBody | protected |
m_lpCallback | AnimatSim::Environment::MovableItem | protected |
m_lpContactSensor | AnimatSim::Environment::RigidBody | protected |
m_lpJointToParent | AnimatSim::Environment::RigidBody | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpMovableSim | AnimatSim::Environment::MovableItem | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpOdorType | AnimatSim::Environment::Bodies::OdorSensor | protected |
m_lpOrganism | AnimatSim::Node | protected |
m_lpParent | AnimatSim::Environment::MovableItem | protected |
m_lpParentVsMI (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_lpPhysicsBody | AnimatSim::Environment::BodyPart | protected |
m_lpPhysicsMovableItem | AnimatSim::Environment::MovableItem | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpStickyChild | AnimatSim::Environment::RigidBody | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_lpThisAB (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_lpThisBP (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | protected |
m_lpThisMI (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_lpThisRB (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_lpThisVsMI (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_oAbsPosition | AnimatSim::Environment::MovableItem | protected |
m_oPosition | AnimatSim::Environment::MovableItem | protected |
m_oReportPosition | AnimatSim::Environment::MovableItem | protected |
m_oReportRotation | AnimatSim::Environment::MovableItem | protected |
m_oReportWorldPosition | AnimatSim::Environment::MovableItem | protected |
m_oRotation | AnimatSim::Environment::MovableItem | protected |
m_osgCull (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgDragger (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgFinalMatrix (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgGeometry (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgGeometryRotationMT | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgLocalMatrix (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgMaterial (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgMT (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgNode (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgNodeGroup (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgParent (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgRoot (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgSelectedGroup (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgSelVertexMT (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgSelVertexNode (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgStateSet (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgTexture (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_osgWorldMatrix (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strMaterialID | AnimatSim::Environment::RigidBody | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strOdorTypeID | AnimatSim::Environment::Bodies::OdorSensor | protected |
m_strTexture | AnimatSim::Environment::MovableItem | protected |
m_strType | AnimatSim::AnimatBase | protected |
m_vAmbient | AnimatSim::Environment::MovableItem | protected |
m_vAngularAcceleration (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vAngularDrag | AnimatSim::Environment::RigidBody | protected |
m_vAngularVelocity (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vBuoyancyCenter | AnimatSim::Environment::RigidBody | protected |
m_vCenterOfMass | AnimatSim::Environment::RigidBody | protected |
m_vDiffuse | AnimatSim::Environment::MovableItem | protected |
m_vForce (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vLinearAcceleration (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vLinearDrag | AnimatSim::Environment::RigidBody | protected |
m_vLinearVelocity (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vPos (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vSelectedVertex | AnimatSim::Environment::MovableItem | protected |
m_vSpecular | AnimatSim::Environment::MovableItem | protected |
m_vTorque (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vxCollisionGeometry (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vxGeometry (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vxGraphicNode (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vxPart (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
m_vxSensor (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
Magnus() | AnimatSim::Environment::RigidBody | virtual |
Magnus(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
Mass(float fltVal, bool bUseScaling, bool bPhysicsCallback) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | protectedvirtual |
Mass() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
Mass(float fltVal, bool bUseScaling=true) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
MassWithChildren() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
MaterialID() | AnimatSim::Environment::RigidBody | virtual |
MaterialID(std::string strID) | AnimatSim::Environment::RigidBody | virtual |
MaxFoodQuantity() | AnimatSim::Environment::RigidBody | virtual |
MaxFoodQuantity(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
MaxHydroForce() | AnimatSim::Environment::RigidBody | virtual |
MaxHydroForce(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
MaxHydroTorque() | AnimatSim::Environment::RigidBody | virtual |
MaxHydroTorque(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::RigidBody | virtual |
MovableItem(void) | AnimatSim::Environment::MovableItem | |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
NeedsRobotSynch() (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual |
Node() | AnimatSim::Node | |
NodeGroup() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
OdorSensor() | AnimatSim::Environment::Bodies::OdorSensor | |
OdorTypeID(std::string strID) | AnimatSim::Environment::Bodies::OdorSensor | virtual |
OdorTypeID() | AnimatSim::Environment::Bodies::OdorSensor | virtual |
OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) | AnimatSim::Environment::MovableItem | virtual |
Parent() | AnimatSim::Environment::MovableItem | |
Parent(RigidBody *lpValue) | AnimatSim::Environment::MovableItem | |
ParentOSG() | VortexAnimatSim::Environment::VsRigidBody | virtual |
ParentWithCollisionGeometry() | AnimatSim::Environment::RigidBody | virtual |
Part() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | |
Physics_AddBodyForceAtLocalPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_AddBodyForceAtWorldPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_AddBodyTorque(float fltTx, float fltTy, float fltTz, bool bScaleUnits) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_AfterResetSimulation() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
Physics_CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_ChildBodyAdded(RigidBody *lpChild) (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | inlinevirtual |
Physics_ChildBodyAdded(RigidBody *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_ChildBodyRemoved(bool bHasStaticJoint) (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | inlinevirtual |
Physics_CollectData() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_CollectExtraData() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_ContactSensorAdded(ContactSensor *lpSensor) (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | inlinevirtual |
Physics_ContactSensorAdded(ContactSensor *lpSensor)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_ContactSensorRemoved() (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | inlinevirtual |
Physics_DeleteStickyLock() (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | inlinevirtual |
Physics_DisableCollision(RigidBody *lpBody) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_DisableCollision(RigidBody *lpBody)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_EnableCollision(RigidBody *lpBody) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_EnableCollision(RigidBody *lpBody)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_FluidDataChanged() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_GetBoundingBox() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_GetBoundingRadius() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_GetCurrentPosition() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protected |
Physics_GetDataPointer(const std::string &strDataType) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_GetDensity() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_GetLocalTransformMatrixString() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_GetMass() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_GetVelocityAtPoint(float x, float y, float z) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_HasCollisionGeometry() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_ID() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_IsDefined() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_IsGeometryDefined() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_LoadLocalTransformMatrix(CStdXml &oXml) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_PositionChanged() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_ResetGraphicsAndPhysics() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_ResetSimulation() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_Resize() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_ResizeDragHandler(float fltRadius) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_ResizeSelectedReceptiveFieldVertex() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_RotationChanged() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_SaveLocalTransformMatrix(CStdXml &oXml) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_Selected(bool bValue, bool bSelectMultiple) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_SelectedVertex(float fltXPos, float fltYPos, float fltZPos) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_SetCenterOfMass(float fltTx, float fltTy, float fltTz) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_SetChild(MovableItem *lpParent) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
Physics_SetChild(MovableItem *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | pure virtual |
Physics_SetColor() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_SetDensity(float fltVal) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_SetFreeze(bool bVal) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_SetMass(float fltVal) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | inlinevirtual |
Physics_SetMaterialID(std::string strID) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_SetParent(MovableItem *lpParent) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
Physics_SetParent(MovableItem *lpParent)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | pure virtual |
Physics_SetVelocityDamping(float fltLinear, float fltAngular) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_StepHydrodynamicSimulation() (defined in VortexAnimatSim::Environment::VsBody) | VortexAnimatSim::Environment::VsBody | inlinevirtual |
Physics_TextureChanged() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_UpdateAbsolutePosition() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Physics_UpdateMatrix() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_UpdateNode() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
Physics_WakeDynamics() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
PhysicsBody() | AnimatSim::Environment::BodyPart | virtual |
PhysicsBody(IPhysicsBody *lpBody) | AnimatSim::Environment::BodyPart | virtual |
PhysicsMovableItem() | AnimatSim::Environment::MovableItem | virtual |
PhysicsMovableItem(IPhysicsMovableItem *lpBase) | AnimatSim::Environment::MovableItem | virtual |
Position() | AnimatSim::Environment::RigidBody | virtual |
Position(CStdFPoint &oPoint, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::RigidBody | virtual |
AnimatSim::Environment::BodyPart::Position(float fltX, float fltY, float fltZ, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual |
AnimatSim::Environment::BodyPart::Position(std::string strXml, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual |
ProcessContacts() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in AnimatSim::Environment::Bodies::OdorSensor) | AnimatSim::Environment::Bodies::OdorSensor | virtual |
Radius() | AnimatSim::Environment::Bodies::Sensor | virtual |
Radius(float fltVal, bool bUseScaling=true) | AnimatSim::Environment::Bodies::Sensor | virtual |
ReceptiveFieldsAlpha() | AnimatSim::Environment::MovableItem | virtual |
ReceptiveFieldsAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveCollisionExclusions() | AnimatSim::Environment::RigidBody | protectedvirtual |
RemoveContactSensor(std::string strID, bool bThrowError=true) | AnimatSim::Environment::RigidBody | protectedvirtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::Environment::RigidBody | virtual |
RemoveOdor(std::string strID, bool bThrowError=true) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | protectedvirtual |
RemoveRigidBody(std::string strID, bool bThrowError=true) | AnimatSim::Environment::RigidBody | protectedvirtual |
RemoveRobotPartInterface(RobotPartInterface *lpPart) (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual |
RemoveStaticPart() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
RemoveSurfaceContact(RigidBody *lpContactedSurface) | AnimatSim::Environment::RigidBody | virtual |
ReportPosition() | AnimatSim::Environment::MovableItem | virtual |
ReportPosition(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual |
ReportPosition(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual |
ReportRotation() | AnimatSim::Environment::MovableItem | virtual |
ReportRotation(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual |
ReportRotation(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual |
ReportWorldPosition() | AnimatSim::Environment::MovableItem | virtual |
ReportWorldPosition(CStdFPoint &oPoint) | AnimatSim::Environment::MovableItem | virtual |
ReportWorldPosition(float fltX, float fltY, float fltZ) | AnimatSim::Environment::MovableItem | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSensorCollisionGeom() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
ResetSimulation() | AnimatSim::Environment::Bodies::OdorSensor | virtual |
ResetStaticCollisionGeom() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
Resize() | AnimatSim::Environment::BodyPart | virtual |
ResizePhysicsGeometry() (defined in VortexAnimatSim::Environment::Bodies::VsOdorSensor) | VortexAnimatSim::Environment::Bodies::VsOdorSensor | protectedvirtual |
RigidBody() | AnimatSim::Environment::RigidBody | |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RootGroup() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | inlinevirtual |
Rotation() | AnimatSim::Environment::MovableItem | virtual |
Rotation(CStdFPoint &oPoint, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual |
Rotation(float fltX, float fltY, float fltZ, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual |
Rotation(std::string strXml, bool bFireChangeEvent=false, bool bUpdateMatrix=true) | AnimatSim::Environment::MovableItem | virtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual |
AnimatSim::Node::Selected() | AnimatSim::AnimatBase | virtual |
SelectedVertex() | AnimatSim::Environment::MovableItem | virtual |
SelectedVertex(CStdFPoint &vPoint, bool bFireChangeEvent=false, bool bUpdatePhysics=true) | AnimatSim::Environment::MovableItem | virtual |
SelectedVertex(float fltX, float fltY, float fltZ, bool bFireChangeEvent=false, bool bUpdatePhysics=true) | AnimatSim::Environment::MovableItem | virtual |
AnimatSim::Sensor() | AnimatSim::Environment::Bodies::Sensor | |
Sensor() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | |
SetAlpha() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
SetBody() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
SetBoundingBox(int iIdx, float fltVal) | AnimatSim::Environment::MovableItem | virtual |
SetColor(CStdColor &vAmbient, CStdColor &vDiffuse, CStdColor &vSpecular, float fltShininess) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
SetCulling() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) (defined in AnimatSim::Environment::Bodies::OdorSensor) | AnimatSim::Environment::Bodies::OdorSensor | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetFollowEntity(VsRigidBody *lpEntity) (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
SetMaterialAlpha(osg::Material *osgMat, osg::StateSet *ss, float fltAlpha) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
SetOdorTypePointer(std::string strID) | AnimatSim::Environment::Bodies::OdorSensor | protectedvirtual |
SetSurfaceContactCount(int iCount) | AnimatSim::Environment::RigidBody | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual |
AnimatSim::Node::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::Node | virtual |
SetTexture(std::string strTexture) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
SetThisPointers() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
SetupGraphics() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
SetupPhysics() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |
SetVisible(bool bVisible) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
SetVisible(osg::Node *osgNode, bool bVisible) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
Shininess() | AnimatSim::Environment::MovableItem | virtual |
Shininess(float fltVal) | AnimatSim::Environment::MovableItem | virtual |
ShowSelectedVertex() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
SimPausing() | AnimatSim::Environment::RigidBody | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
SimulationAlpha() | AnimatSim::Environment::MovableItem | virtual |
SimulationAlpha(float fltVal) | AnimatSim::Environment::MovableItem | virtual |
Specular() | AnimatSim::Environment::MovableItem | virtual |
Specular(CStdColor &aryColor) (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual |
Specular(float *aryColor) | AnimatSim::Environment::MovableItem | virtual |
Specular(std::string strXml) | AnimatSim::Environment::MovableItem | virtual |
StaticChildrenMass() | AnimatSim::Environment::RigidBody | virtual |
StepSimulation() | AnimatSim::Environment::Bodies::OdorSensor | virtual |
StickyChild() | AnimatSim::Environment::RigidBody | virtual |
StickyChild(RigidBody *lpChild) | AnimatSim::Environment::RigidBody | virtual |
StickyOn() | AnimatSim::Environment::RigidBody | virtual |
StickyOn(float fltVal) | AnimatSim::Environment::RigidBody | virtual |
SurfaceContactCount() | AnimatSim::Environment::RigidBody | virtual |
SynchUpdateInterval() | AnimatSim::Environment::BodyPart | virtual |
SynchUpdateInterval(float fltVal) | AnimatSim::Environment::BodyPart | virtual |
SynchWithRobot() | AnimatSim::Environment::BodyPart | virtual |
SynchWithRobot(bool bVal) | AnimatSim::Environment::BodyPart | virtual |
Texture() | AnimatSim::Environment::MovableItem | virtual |
Texture(std::string strValue) | AnimatSim::Environment::MovableItem | virtual |
TimeStepModified() | AnimatSim::Environment::BodyPart | virtual |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
UpdateAbsolutePosition() (defined in AnimatSim::Environment::MovableItem) | AnimatSim::Environment::MovableItem | virtual |
UpdateChildPhysicsPosFromGraphics() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
UpdateData() | AnimatSim::Environment::BodyPart | protectedvirtual |
UpdateExtraData() | AnimatSim::Environment::BodyPart | virtual |
UpdatePhysicsPosFromGraphics() | AnimatSim::Environment::RigidBody | virtual |
UpdatePositionAndRotationFromMatrix() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | protectedvirtual |
UpdatePositionAndRotationFromMatrix(osg::Matrix osgMT) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
UpdateWorldMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | protectedvirtual |
UserDefinedDraggerRadius(float fltRadius) | AnimatSim::Environment::MovableItem | virtual |
UserDefinedDraggerRadius() | AnimatSim::Environment::MovableItem | virtual |
VerifySystemPointers() | AnimatSim::Node | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::Environment::BodyPart | virtual |
VisualSelectionType() | AnimatSim::Environment::RigidBody | virtual |
Volume() (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
Volume(float fltVal, bool bUseScaling=true) (defined in AnimatSim::Environment::RigidBody) | AnimatSim::Environment::RigidBody | virtual |
VsBody() | VortexAnimatSim::Environment::VsBody | |
VsMovableItem() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | |
VsOdorSensor() (defined in VortexAnimatSim::Environment::Bodies::VsOdorSensor) | VortexAnimatSim::Environment::Bodies::VsOdorSensor | |
VsParent() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
VsRigidBody() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | |
WakeDynamics() (defined in AnimatSim::Environment::BodyPart) | AnimatSim::Environment::BodyPart | virtual |
WorldToBodyCoords(VxReal3 vWorldPos, StdVector3 &vLocalPos) (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~BodyPart(void) | AnimatSim::Environment::BodyPart | virtual |
~IPhysicsBody(void) (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | virtual |
~IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | virtual |
~MovableItem(void) | AnimatSim::Environment::MovableItem | virtual |
~Node() | AnimatSim::Node | virtual |
~OdorSensor() | AnimatSim::Environment::Bodies::OdorSensor | virtual |
~RigidBody() | AnimatSim::Environment::RigidBody | virtual |
~Sensor() | AnimatSim::Environment::Bodies::Sensor | virtual |
~VsBody() | VortexAnimatSim::Environment::VsBody | virtual |
~VsMovableItem() (defined in VortexAnimatSim::Environment::VsMovableItem) | VortexAnimatSim::Environment::VsMovableItem | virtual |
~VsOdorSensor() (defined in VortexAnimatSim::Environment::Bodies::VsOdorSensor) | VortexAnimatSim::Environment::Bodies::VsOdorSensor | virtual |
~VsRigidBody() (defined in VortexAnimatSim::Environment::VsRigidBody) | VortexAnimatSim::Environment::VsRigidBody | virtual |