AnimatLab  2
Test
ExternalStimuliMgr.cpp File Reference

Implements the external stimuli manager class. More...

#include "StdAfx.h"
#include "IMovableItemCallback.h"
#include "ISimGUICallback.h"
#include "AnimatBase.h"
#include "Gain.h"
#include "Node.h"
#include "Link.h"
#include "IPhysicsMovableItem.h"
#include "IPhysicsBody.h"
#include "BoundingBox.h"
#include "MovableItem.h"
#include "BodyPart.h"
#include "Joint.h"
#include "ReceptiveField.h"
#include "ContactSensor.h"
#include "RigidBody.h"
#include "Structure.h"
#include "NeuralModule.h"
#include "Adapter.h"
#include "NervousSystem.h"
#include "Organism.h"
#include "ActivatedItem.h"
#include "ActivatedItemMgr.h"
#include "DataChartMgr.h"
#include "ExternalStimulus.h"
#include "ExternalStimuliMgr.h"
#include "KeyFrame.h"
#include "SimulationRecorder.h"
#include "OdorType.h"
#include "Odor.h"
#include "Light.h"
#include "LightManager.h"
#include "Simulator.h"

Go to the source code of this file.

Namespaces

 AnimatSim
 Root namespace for the base simulation library for AnimatLab.
 
 AnimatSim::ExternalStimuli
 Contains all of the classes that are used to generate external stimuli to body parts, joints, or neural items.
 

Detailed Description

Implements the external stimuli manager class.

Definition in file ExternalStimuliMgr.cpp.