26 virtual void UpdateData();
34 virtual bool Enabled();
35 virtual void Enabled(
bool bValue);
38 #pragma region DataAccesMethods
40 virtual void SetSystemPointers(
Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule,
Node *lpNode,
bool bVerify);
41 virtual void VerifySystemPointers();
42 virtual bool SetData(
const std::string &strDataType,
const std::string &strValue,
bool bThrowError =
true);
43 virtual void QueryProperties(CStdPtrArray<TypeProperty> &aryProperties);
Simulates the entire environment.
Root namespace for the base simulation library for AnimatLab.
float m_fltEnabled
This is for reporting purposes.
Base class for all link type objects. This is typically used for synapses.
Base class for body parts and neural network nodes.
Organism * m_lpOrganism
The pointer to this link's organism.