49 virtual void Remove(std::string strID,
bool bThrowError =
true);
50 virtual ActivatedItem *Find(std::string strID,
int &iIndex,
bool bThrowError);
51 virtual ActivatedItem *Find(std::string strID,
bool bThrowError =
true);
52 virtual int FindListPos(std::string strID,
bool bThrowError =
true);
55 virtual void Initialize();
56 virtual void ResetSimulation();
57 virtual void ReInitialize();
58 virtual void StepSimulation();
Base manager class for ActivatedItem's.
Root namespace for the base simulation library for AnimatLab.
CStdPtrMap< std::string, ActivatedItem > m_aryItemsMap
Base class for all activated items.
CStdArray< ActivatedItem * > m_aryItems