AnimatLab  2
Test
ActivatedItem.cpp File Reference

Implements the activated item class. More...

#include "StdAfx.h"
#include "IMovableItemCallback.h"
#include "ISimGUICallback.h"
#include "AnimatBase.h"
#include "Node.h"
#include "IPhysicsMovableItem.h"
#include "IPhysicsBody.h"
#include "BoundingBox.h"
#include "MovableItem.h"
#include "BodyPart.h"
#include "Joint.h"
#include "ReceptiveField.h"
#include "ContactSensor.h"
#include "RigidBody.h"
#include "Structure.h"
#include "Organism.h"
#include "ActivatedItem.h"
#include "ActivatedItemMgr.h"
#include "DataChartMgr.h"
#include "ExternalStimuliMgr.h"
#include "KeyFrame.h"
#include "SimulationRecorder.h"
#include "OdorType.h"
#include "Odor.h"
#include "Light.h"
#include "LightManager.h"
#include "Simulator.h"

Go to the source code of this file.

Namespaces

 AnimatSim
 Root namespace for the base simulation library for AnimatLab.
 

Functions

bool AnimatSim::LessThanActivatedItemCompare (ActivatedItem *lpItem1, ActivatedItem *lpItem2)
 Compares the start times of two activated items to see which is sooner. More...
 

Detailed Description

Implements the activated item class.

Definition in file ActivatedItem.cpp.