AnimatLab  2
Test
AnimatSim::ExternalStimuli::InverseMuscleCurrent Member List

This is the complete list of members for AnimatSim::ExternalStimuli::InverseMuscleCurrent, including all inherited members.

Activate()AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
ActivatedItem()AnimatSim::ActivatedItem
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)AnimatSim::AnimatBasevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AlwaysActive()AnimatSim::ActivatedItemvirtual
AlwaysActive(bool bVal)AnimatSim::ActivatedItemvirtual
AnimatBase()AnimatSim::AnimatBase
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentinlinestatic
Conductance(float fltG) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
Conductance() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
Deactivate()AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
Enabled()AnimatSim::ActivatedItemvirtual
Enabled(bool bVal)AnimatSim::ActivatedItemvirtual
EndSlice()AnimatSim::ActivatedItemvirtual
EndSlice(long lVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
EndTime()AnimatSim::ActivatedItemvirtual
EndTime(float fltVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
ExternalStimulus()AnimatSim::ExternalStimuli::ExternalStimulus
GetDataPointer(const std::string &strDataType)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
InverseMuscleCurrent() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrent
IsActivated()AnimatSim::ActivatedItem
IsInitialized()AnimatSim::ActivatedItem
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
Load(CStdXml &oXml) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadedTime()AnimatSim::ActivatedItemvirtual
LoadedTime(bool bVal)AnimatSim::ActivatedItemvirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
LoadMuscleData(std::string strFilename) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_aryLength (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_aryTime (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_aryVelocity (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_bAlwaysActiveAnimatSim::ActivatedItemprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bInitializedAnimatSim::ActivatedItemprotected
m_bIsActivatedAnimatSim::ActivatedItemprotected
m_bLoadedTimeAnimatSim::ActivatedItemprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_fltA (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltConductance (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltCurrent (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltEndTimeAnimatSim::ActivatedItemprotected
m_fltLength (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltOffset (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltPrevCurrent (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltRestPotential (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltStartTimeAnimatSim::ActivatedItemprotected
m_fltT (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltVelocity (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_fltVm (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_iIndex (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_iStepIntervalAnimatSim::ActivatedItemprotected
m_iStepIntervalCountAnimatSim::ActivatedItemprotected
m_lEndSliceAnimatSim::ActivatedItemprotected
m_lpExternalCurrent (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpMuscle (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_lpTargetNode (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_lStartSliceAnimatSim::ActivatedItemprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strMuscleID (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_strMuscleLengthData (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strTargetNodeID (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentprotected
m_strTypeAnimatSim::AnimatBaseprotected
Muscle() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
MuscleID(std::string strID) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
MuscleID() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
MuscleLengthData(std::string strFilename) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
MuscleLengthData() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
NeedToActivate()AnimatSim::ActivatedItem
NeedToDeactivate()AnimatSim::ActivatedItem
NeedToStep()AnimatSim::ActivatedItemvirtual
operator<(ActivatedItem *lpItem)AnimatSim::ExternalStimuli::ExternalStimulusvirtual
Overlaps(ActivatedItem *lpItem)AnimatSim::ActivatedItemvirtual
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
ReInitialize()AnimatSim::ActivatedItemvirtual
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)AnimatSim::AnimatBasevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetSimulation()AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
RestPotential(float fltV) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
RestPotential() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSliceData() (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemprotectedvirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
StartSlice()AnimatSim::ActivatedItemvirtual
StartSlice(long lVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
StartTime()AnimatSim::ActivatedItemvirtual
StartTime(float fltVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem)AnimatSim::ActivatedItemvirtual
StepInterval()AnimatSim::ActivatedItemvirtual
StepInterval(int iVal)AnimatSim::ActivatedItemvirtual
StepIntervalCount()AnimatSim::ActivatedItemvirtual
StepIntervalCount(int iVal)AnimatSim::ActivatedItemvirtual
StepSimulation()AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
TargetNode() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
TargetNodeID(std::string strID) (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
TargetNodeID() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual
TimeStepModified()AnimatSim::ActivatedItemvirtual
Type()AnimatSim::ExternalStimuli::InverseMuscleCurrentinlinevirtual
AnimatSim::ExternalStimuli::ExternalStimulus::Type(std::string strValue)AnimatSim::AnimatBasevirtual
VerifySystemPointers()AnimatSim::AnimatBasevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
~ActivatedItem()AnimatSim::ActivatedItemvirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~ExternalStimulus()AnimatSim::ExternalStimuli::ExternalStimulusvirtual
~InverseMuscleCurrent() (defined in AnimatSim::ExternalStimuli::InverseMuscleCurrent)AnimatSim::ExternalStimuli::InverseMuscleCurrentvirtual