AnimatLab  2
Test
RigidBody.cpp File Reference

Implements the rigid body class. More...

#include "StdAfx.h"
#include "IMovableItemCallback.h"
#include "ISimGUICallback.h"
#include "AnimatBase.h"
#include "Node.h"
#include "IPhysicsMovableItem.h"
#include "IPhysicsBody.h"
#include "BoundingBox.h"
#include "MovableItem.h"
#include "BodyPart.h"
#include "Joint.h"
#include "ReceptiveField.h"
#include "ContactSensor.h"
#include "RigidBody.h"
#include "Structure.h"
#include "Organism.h"
#include "ActivatedItem.h"
#include "ActivatedItemMgr.h"
#include "DataChartMgr.h"
#include "ExternalStimuliMgr.h"
#include "KeyFrame.h"
#include "SimulationRecorder.h"
#include "OdorType.h"
#include "Odor.h"
#include "Light.h"
#include "LightManager.h"
#include "Simulator.h"

Go to the source code of this file.

Namespaces

 AnimatSim
 Root namespace for the base simulation library for AnimatLab.
 
 AnimatSim::Environment
 This namespace contains all of the objects that are related to the physical part of the virtual 3-D world. All of the neural components are located in the Behavioral namespace.
 

Detailed Description

Implements the rigid body class.

Definition in file RigidBody.cpp.