23 Structure *m_lpThisST;
27 virtual void SetThisPointers();
28 virtual void SetupPhysics();
29 virtual void DeletePhysics(
bool bIncludeChildren) {};
30 virtual void UpdatePositionAndRotationFromMatrix();
36 virtual void Body(RigidBody *lpBody);
38 virtual osg::MatrixTransform *ParentOSG();
39 virtual void Create();
40 virtual void ResetSimulation();
41 virtual void Physics_Resize() {};
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Vortex Organism implementation.
A dynamic organism that is controlled by a neural network.