AnimatLab  2
Test
OsgAnimatSim::Environment::OsgLight Member List

This is the complete list of members for OsgAnimatSim::Environment::OsgLight, including all inherited members.

AbsolutePosition()AnimatSim::Environment::MovableItemvirtual
AbsolutePosition(CStdFPoint &oPoint)AnimatSim::Environment::MovableItemvirtual
AbsolutePosition(float fltX, float fltY, float fltZ)AnimatSim::Environment::MovableItemvirtual
AddBodyClicked(float fltPosX, float fltPosY, float fltPosZ, float fltNormX, float fltNormY, float fltNormZ)AnimatSim::Environment::MovableItemvirtual
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)AnimatSim::AnimatBasevirtual
AddOsgNodeToParent() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AllowMouseManipulation()AnimatSim::Environment::MovableItemvirtual
AllowRotateDragX()AnimatSim::Environment::MovableItemvirtual
AllowRotateDragY()AnimatSim::Environment::MovableItemvirtual
AllowRotateDragZ()AnimatSim::Environment::MovableItemvirtual
AllowTranslateDragX()AnimatSim::Environment::MovableItemvirtual
AllowTranslateDragY()AnimatSim::Environment::MovableItemvirtual
AllowTranslateDragZ()AnimatSim::Environment::MovableItemvirtual
Alpha()AnimatSim::Environment::MovableItemvirtual
Alpha(float fltAlpha)AnimatSim::Environment::MovableItemvirtual
Ambient(CStdColor &aryColor) (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
AnimatSim::Environment::Light::Ambient()AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Ambient(float *aryColor)AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Ambient(std::string strXml)AnimatSim::Environment::MovableItemvirtual
AnimatBase()AnimatSim::AnimatBase
AttachedPartMovedOrRotated(std::string strID) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
BuildLocalMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
BuildLocalMatrix(CStdFPoint vLocalOffset) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
BuildLocalMatrix(CStdFPoint localPos, CStdFPoint vLocalOffset, CStdFPoint localRot, std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos)AnimatSim::Environment::MovableItemvirtual
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CalculateTransformRelativeToParent(osg::Matrix osgLocalMatrix) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
Callback()AnimatSim::Environment::MovableItemvirtual
Callback(IMovableItemCallback *lpCallback)AnimatSim::Environment::MovableItemvirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightinlinestatic
CollisionsAlpha()AnimatSim::Environment::MovableItemvirtual
CollisionsAlpha(float fltVal)AnimatSim::Environment::MovableItemvirtual
ConstantAttenRatio(float fltVal) (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
ConstantAttenRatio() (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
Create() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
CreateDragger(std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
CreateGeometry(bool bOverrideStatic=false) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
CreateGraphicsGeometry() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotectedvirtual
CreateItem() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
CreatePhysicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
CreateSelectedGraphics(std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
CreateSelectedVertex(std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
DeleteGraphics() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
DeletePhysics(bool bIncludeChildren) (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightinlinevirtual
DeleteSelectedVertex() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
Diffuse(CStdColor &aryColor) (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
AnimatSim::Environment::Light::Diffuse()AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Diffuse(float *aryColor)AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Diffuse(std::string strXml)AnimatSim::Environment::MovableItemvirtual
Enabled(bool bVal)OsgAnimatSim::Environment::OsgLightvirtual
AnimatSim::Environment::Light::Enabled()AnimatSim::Environment::Lightvirtual
EndGripDrag() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
FinalMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
FinalMatrix(osg::Matrix vFinal) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GeometryRotationMatrix(osg::Matrix osgGeometryMT) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
GetBoundingBox()AnimatSim::Environment::MovableItemvirtual
GetBoundingRadius()AnimatSim::Environment::MovableItemvirtual
GetCameraMatrixTransform()OsgAnimatSim::Environment::OsgMovableItemvirtual
GetComMatrix(bool bInvert=false) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetCurrentPosition()AnimatSim::Environment::MovableItemvirtual
AnimatSim::GetDataPointer(const std::string &strDataType)AnimatSim::AnimatBasevirtual
GetDataPointer(const std::string &strDataType) (defined in AnimatSim::Environment::MovableItem)AnimatSim::Environment::MovableItemvirtual
GetGlLight() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotectedvirtual
GetMatrixTransform() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetOsgSimulator() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetOSGWorldCoords() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetOSGWorldMatrix(bool bUpdate=false) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetParentComMatrix(bool bInvert=false) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetParentPhysicsWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetParentWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GetPhysicsWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
GetWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
GraphicsAlpha()AnimatSim::Environment::MovableItemvirtual
GraphicsAlpha(float fltVal)AnimatSim::Environment::MovableItemvirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
HideSelectedVertex() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()AnimatSim::AnimatBasevirtual
InitializeGraphicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItem
IsSelected()AnimatSim::Environment::MovableItemvirtual
IsVisible()AnimatSim::Environment::MovableItemvirtual
IsVisible(bool bVal)AnimatSim::Environment::MovableItemvirtual
JointsAlpha()AnimatSim::Environment::MovableItemvirtual
JointsAlpha(float fltVal)AnimatSim::Environment::MovableItemvirtual
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
LatitudeSegments(int iVal)AnimatSim::Environment::Lightvirtual
LatitudeSegments()AnimatSim::Environment::Lightvirtual
Light(void)AnimatSim::Environment::Light
LightNumber(int iVal)AnimatSim::Environment::Lightvirtual
LightNumber()AnimatSim::Environment::Lightvirtual
LinearAttenDistance(float fltVal, bool bUseScaling=true) (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
LinearAttenDistance() (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
Load(CStdXml &oXml) (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
LoadPosition(CStdXml &oXml)AnimatSim::Environment::MovableItemprotectedvirtual
LoadRotation(CStdXml &oXml)AnimatSim::Environment::MovableItemprotectedvirtual
LocalMatrix(osg::Matrix osgLocalMT) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
LocalMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
LocalTransformationMatrixString()AnimatSim::Environment::MovableItemvirtual
LongtitudeSegments(int iVal)AnimatSim::Environment::Lightvirtual
LongtitudeSegments()AnimatSim::Environment::Lightvirtual
m_bCullBackfaces (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bIsSelectedAnimatSim::Environment::MovableItemprotected
m_bIsVisibleAnimatSim::Environment::MovableItemprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_eTextureMode (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_fltAlphaAnimatSim::Environment::MovableItemprotected
m_fltCollisionsAlphaAnimatSim::Environment::MovableItemprotected
m_fltConstantAttenRatioAnimatSim::Environment::Lightprotected
m_fltGraphicsAlphaAnimatSim::Environment::MovableItemprotected
m_fltJointsAlphaAnimatSim::Environment::MovableItemprotected
m_fltLinearAttenDistanceAnimatSim::Environment::Lightprotected
m_fltQuadraticAttenDistanceAnimatSim::Environment::Lightprotected
m_fltRadiusAnimatSim::Environment::Lightprotected
m_fltReceptiveFieldsAlphaAnimatSim::Environment::MovableItemprotected
m_fltReportIsVisible (defined in AnimatSim::Environment::MovableItem)AnimatSim::Environment::MovableItemprotected
m_fltShininessAnimatSim::Environment::MovableItemprotected
m_fltSimulationAlphaAnimatSim::Environment::MovableItemprotected
m_fltUserDefinedDraggerRadiusAnimatSim::Environment::MovableItemprotected
m_iLatitudeSegmentsAnimatSim::Environment::Lightprotected
m_iLightNumAnimatSim::Environment::Lightprotected
m_iLongtitudeSegmentsAnimatSim::Environment::Lightprotected
m_lpCallbackAnimatSim::Environment::MovableItemprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpMovableSimAnimatSim::Environment::MovableItemprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpOsgSim (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_lpParentAnimatSim::Environment::MovableItemprotected
m_lpParentVsMI (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_lpPhysicsMovableItemAnimatSim::Environment::MovableItemprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_lpThisAB (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_lpThisLI (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotected
m_lpThisMI (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_lpThisVsMI (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_oAbsPositionAnimatSim::Environment::MovableItemprotected
m_oPositionAnimatSim::Environment::MovableItemprotected
m_oReportPositionAnimatSim::Environment::MovableItemprotected
m_oReportRotationAnimatSim::Environment::MovableItemprotected
m_oReportWorldPositionAnimatSim::Environment::MovableItemprotected
m_oRotationAnimatSim::Environment::MovableItemprotected
m_osgCull (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgDebugNode (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgDragger (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgFinalMatrix (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgGeometry (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgGeometryRotationMTOsgAnimatSim::Environment::OsgMovableItemprotected
m_osgLight (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotected
m_osgLightSource (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotected
m_osgLocalMatrix (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgMaterial (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgMT (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgNode (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgNodeGroup (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgParent (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgRoot (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgSelectedGroup (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgSelVertexMT (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgSelVertexNode (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgStateSet (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgTexture (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_osgWorldMatrix (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strTextureAnimatSim::Environment::MovableItemprotected
m_strTypeAnimatSim::AnimatBaseprotected
m_vAmbientAnimatSim::Environment::MovableItemprotected
m_vDiffuseAnimatSim::Environment::MovableItemprotected
m_vSelectedVertexAnimatSim::Environment::MovableItemprotected
m_vSpecularAnimatSim::Environment::MovableItemprotected
MovableItem(void)AnimatSim::Environment::MovableItem
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
NodeGroup() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm)AnimatSim::Environment::MovableItemvirtual
OsgLight()OsgAnimatSim::Environment::OsgLight
OsgMovableItem() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItem
Parent()AnimatSim::Environment::MovableItem
Parent(RigidBody *lpValue)AnimatSim::Environment::MovableItem
ParentOSG() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
Physics_AfterResetSimulation() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Physics_CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_CollectData() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_CollectExtraData() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Physics_GetBoundingBox() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_GetBoundingRadius() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_GetDataPointer(const std::string &strDataType) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_GetLocalTransformMatrixString() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_ID() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_LoadLocalTransformMatrix(CStdXml &oXml) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_PositionChanged() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_ResetGraphicsAndPhysics() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_ResetSimulation() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_Resize() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
Physics_ResizeDragHandler(float fltRadius) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_RotationChanged() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_SaveLocalTransformMatrix(CStdXml &oXml) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_Selected(bool bValue, bool bSelectMultiple) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_SelectedVertex(float fltXPos, float fltYPos, float fltZPos) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Physics_SetChild(MovableItem *lpParent) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Physics_SetChild(MovableItem *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SetColor() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
Physics_SetParent(MovableItem *lpParent) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Physics_SetParent(MovableItem *lpParent)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_TextureChanged() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Physics_UpdateAbsolutePosition() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Physics_UpdateMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
PhysicsMovableItem()AnimatSim::Environment::MovableItemvirtual
PhysicsMovableItem(IPhysicsMovableItem *lpBase)AnimatSim::Environment::MovableItemvirtual
Position(CStdFPoint &oPoint, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true)OsgAnimatSim::Environment::OsgLightvirtual
AnimatSim::Environment::Light::Position()AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Position(float fltX, float fltY, float fltZ, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true)AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Position(std::string strXml, bool bUseScaling=true, bool bFireChangeEvent=false, bool bUpdateMatrix=true)AnimatSim::Environment::MovableItemvirtual
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QuadraticAttenDistance(float fltVal, bool bUseScaling=true) (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
QuadraticAttenDistance() (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::Environment::Lightvirtual
Radius()AnimatSim::Environment::Lightvirtual
Radius(float fltVal, bool bUseScaling=true)AnimatSim::Environment::Lightvirtual
ReceptiveFieldsAlpha()AnimatSim::Environment::MovableItemvirtual
ReceptiveFieldsAlpha(float fltVal)AnimatSim::Environment::MovableItemvirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)AnimatSim::AnimatBasevirtual
ReportPosition()AnimatSim::Environment::MovableItemvirtual
ReportPosition(CStdFPoint &oPoint)AnimatSim::Environment::MovableItemvirtual
ReportPosition(float fltX, float fltY, float fltZ)AnimatSim::Environment::MovableItemvirtual
ReportRotation()AnimatSim::Environment::MovableItemvirtual
ReportRotation(CStdFPoint &oPoint)AnimatSim::Environment::MovableItemvirtual
ReportRotation(float fltX, float fltY, float fltZ)AnimatSim::Environment::MovableItemvirtual
ReportWorldPosition()AnimatSim::Environment::MovableItemvirtual
ReportWorldPosition(CStdFPoint &oPoint)AnimatSim::Environment::MovableItemvirtual
ReportWorldPosition(float fltX, float fltY, float fltZ)AnimatSim::Environment::MovableItemvirtual
Reset()AnimatSim::AnimatBasevirtual
ResetPhyiscsAndChildJoints() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
ResetSimulation()OsgAnimatSim::Environment::OsgLightvirtual
Resize()AnimatSim::Environment::Lightvirtual
ResizePhysicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RootGroup() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableIteminlinevirtual
Rotation()AnimatSim::Environment::MovableItemvirtual
Rotation(CStdFPoint &oPoint, bool bFireChangeEvent=false, bool bUpdateMatrix=true)AnimatSim::Environment::MovableItemvirtual
Rotation(float fltX, float fltY, float fltZ, bool bFireChangeEvent=false, bool bUpdateMatrix=true)AnimatSim::Environment::MovableItemvirtual
Rotation(std::string strXml, bool bFireChangeEvent=false, bool bUpdateMatrix=true)AnimatSim::Environment::MovableItemvirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::Environment::Lightvirtual
AnimatSim::AnimatBase::Selected()AnimatSim::AnimatBasevirtual
SelectedVertex()AnimatSim::Environment::MovableItemvirtual
SelectedVertex(CStdFPoint &vPoint, bool bFireChangeEvent=false, bool bUpdatePhysics=true)AnimatSim::Environment::MovableItemvirtual
SelectedVertex(float fltX, float fltY, float fltZ, bool bFireChangeEvent=false, bool bUpdatePhysics=true)AnimatSim::Environment::MovableItemvirtual
SetAlpha() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
SetAttenuation() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotectedvirtual
SetBoundingBox(int iIdx, float fltVal)AnimatSim::Environment::MovableItemvirtual
SetColor(CStdColor &vAmbient, CStdColor &vDiffuse, CStdColor &vSpecular, float fltShininess) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
SetCulling() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)AnimatSim::Environment::Lightvirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetMaterialAlpha(osg::Material *osgMat, osg::StateSet *ss, float fltAlpha) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) (defined in AnimatSim::Environment::Light)AnimatSim::Environment::Lightvirtual
AnimatSim::AnimatBase::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
SetTexture(std::string strTexture) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
SetThisPointers() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotectedvirtual
SetupGraphics() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
SetupLighting() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightprotectedvirtual
SetupPhysics() (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightinlinevirtual
SetVisible(bool bVisible) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
SetVisible(osg::Node *osgNode, bool bVisible) (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
Shininess()AnimatSim::Environment::MovableItemvirtual
Shininess(float fltVal)AnimatSim::Environment::MovableItemvirtual
ShowSelectedVertex() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
SimulationAlpha()AnimatSim::Environment::MovableItemvirtual
SimulationAlpha(float fltVal)AnimatSim::Environment::MovableItemvirtual
Specular(CStdColor &aryColor) (defined in OsgAnimatSim::Environment::OsgLight)OsgAnimatSim::Environment::OsgLightvirtual
AnimatSim::Environment::Light::Specular()AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Specular(float *aryColor)AnimatSim::Environment::MovableItemvirtual
AnimatSim::Environment::Light::Specular(std::string strXml)AnimatSim::Environment::MovableItemvirtual
StartGripDrag() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
StepSimulation()AnimatSim::AnimatBasevirtual
Texture()AnimatSim::Environment::MovableItemvirtual
Texture(std::string strValue)AnimatSim::Environment::MovableItemvirtual
TimeStepModified()AnimatSim::AnimatBasevirtual
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
UpdateAbsolutePosition() (defined in AnimatSim::Environment::MovableItem)AnimatSim::Environment::MovableItemvirtual
UpdateData()AnimatSim::Environment::Lightprotectedvirtual
UpdatePositionAndRotationFromMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
UpdatePositionAndRotationFromMatrix(osg::Matrix osgMT)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
UpdateWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemprotectedvirtual
UserDefinedDraggerRadius(float fltRadius)AnimatSim::Environment::MovableItemvirtual
UserDefinedDraggerRadius()AnimatSim::Environment::MovableItemvirtual
VerifySystemPointers()AnimatSim::AnimatBasevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::Environment::Lightvirtual
VisualSelectionType()AnimatSim::Environment::MovableItemvirtual
VsParent() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItemvirtual
~Light(void)AnimatSim::Environment::Lightvirtual
~MovableItem(void)AnimatSim::Environment::MovableItemvirtual
~OsgLight()OsgAnimatSim::Environment::OsgLightvirtual
~OsgMovableItem() (defined in OsgAnimatSim::Environment::OsgMovableItem)OsgAnimatSim::Environment::OsgMovableItemvirtual