AddOsgNodeToParent() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
AttachedPartMovedOrRotated(std::string strID) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
BuildLocalMatrix() | OsgAnimatSim::Environment::OsgJoint | virtual |
BuildLocalMatrix(CStdFPoint localPos, CStdFPoint vLocalOffset, CStdFPoint localRot, std::string strName) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
BuildLocalMatrix(CStdFPoint vLocalOffset) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
CalculateTransformRelativeToParent(osg::Matrix osgLocalMatrix) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
ChildOSG() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
CreateDragger(std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
CreateGeometry(bool bOverrideStatic=false) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
CreateGraphicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
CreateItem() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
CreateJointGraphics() | OsgAnimatSim::Environment::OsgJoint | protectedvirtual |
CreatePhysicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
CreateSelectedGraphics(std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
CreateSelectedVertex(std::string strName) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
DeleteGraphics() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
DeleteJointGraphics() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protectedvirtual |
DeletePhysics(bool bIncludeChildren)=0 (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | pure virtual |
DeleteSelectedVertex() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
EndGripDrag() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
FinalMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
FinalMatrix(osg::Matrix vFinal) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GeometryRotationMatrix(osg::Matrix osgGeometryMT) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
GetCameraMatrixTransform() | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetChildComMatrix(bool bInvert=false) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
GetChildPhysicsWorldMatrix() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
GetChildWorldMatrix() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
GetComMatrix(bool bInvert=false) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetMatrixTransform() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetOsgSimulator() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetOSGWorldCoords() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetOSGWorldMatrix(bool bUpdate=false) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetParentComMatrix(bool bInvert=false) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetParentPhysicsWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetParentWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
GetPhysicsWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
GetWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
HideSelectedVertex() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
Initialize() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
InitializeGraphicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
IPhysicsBody(void) (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | |
IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | |
LocalMatrix(osg::Matrix osgLocalMT) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
LocalMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
m_bCullBackfaces (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_eControlType (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | protected |
m_eTextureMode (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_lpOsgSim (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_lpParentVsMI (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_lpThisAB (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_lpThisBP (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | protected |
m_lpThisJoint (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protected |
m_lpThisMI (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_lpThisVsMI (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_lpVsChild (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protected |
m_lpVsParent (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protected |
m_osgCull (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgDebugNode (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgDefaultBall | OsgAnimatSim::Environment::OsgJoint | protected |
m_osgDefaultBallMat | OsgAnimatSim::Environment::OsgJoint | protected |
m_osgDefaultBallMT | OsgAnimatSim::Environment::OsgJoint | protected |
m_osgDefaultBallSS | OsgAnimatSim::Environment::OsgJoint | protected |
m_osgDragger (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgFinalMatrix (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgGeometry (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgGeometryRotationMT | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgJointMT | OsgAnimatSim::Environment::OsgJoint | protected |
m_osgLocalMatrix (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgMaterial (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgMT (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgNode (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgNodeGroup (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgParent (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgRoot (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgSelectedGroup (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgSelVertexMT (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgSelVertexNode (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgStateSet (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgTexture (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_osgWorldMatrix (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protected |
m_vJointGraphicsRotOffset | OsgAnimatSim::Environment::OsgJoint | protected |
NodeGroup() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
NormalizeAxis(CStdFPoint vLocalRot) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protectedvirtual |
OsgBody() | OsgAnimatSim::Environment::OsgBody | |
OsgJoint() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | |
OsgMovableItem() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | |
ParentOSG() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_AddBodyForceAtLocalPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_AddBodyForceAtWorldPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_AddBodyTorque(float fltTx, float fltTy, float fltTz, bool bScaleUnits) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_AfterResetSimulation() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
Physics_CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_ChildBodyAdded(RigidBody *lpChild) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_ChildBodyAdded(RigidBody *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_ChildBodyRemoved(bool bHasStaticJoint) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_CollectData() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_CollectExtraData() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
Physics_ContactSensorAdded(ContactSensor *lpSensor) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_ContactSensorAdded(ContactSensor *lpSensor)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_ContactSensorRemoved() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_DeleteStickyLock() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_DisableCollision(RigidBody *lpBody) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_DisableCollision(RigidBody *lpBody)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_EnableCollision(RigidBody *lpBody) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_EnableCollision(RigidBody *lpBody)=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_FluidDataChanged() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_GetBoundingBox() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_GetBoundingRadius() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_GetDataPointer(const std::string &strDataType) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_GetDensity() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_GetLocalTransformMatrixString() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_GetMass() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_GetVelocityAtPoint(float x, float y, float z) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_HasCollisionGeometry() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_ID() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_IsDefined()=0 (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | pure virtual |
Physics_IsGeometryDefined() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | inlinevirtual |
Physics_LoadLocalTransformMatrix(CStdXml &oXml) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_PositionChanged() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_ResetGraphicsAndPhysics() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_ResetSimulation() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_Resize() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_ResizeDragHandler(float fltRadius) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_ResizeSelectedReceptiveFieldVertex() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_RotationChanged() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_SaveLocalTransformMatrix(CStdXml &oXml) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_Selected(bool bValue, bool bSelectMultiple) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_SelectedVertex(float fltXPos, float fltYPos, float fltZPos) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
Physics_SetCenterOfMass(float fltTx, float fltTy, float fltTz) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_SetChild(MovableItem *lpChild) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_SetChild(MovableItem *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | pure virtual |
Physics_SetColor() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
Physics_SetData(const std::string &strDataType, const std::string &strValue) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_SetDensity(float fltVal) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_SetFreeze(bool bVal) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_SetMass(float fltVal) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_SetMaterialID(std::string strID) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_SetParent(MovableItem *lpParent) (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_SetParent(MovableItem *lpParent)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | pure virtual |
Physics_SetVelocityDamping(float fltLinear, float fltAngular) (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_StepHydrodynamicSimulation() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_TextureChanged() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
Physics_UpdateAbsolutePosition() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
Physics_UpdateMatrix() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
Physics_UpdateNode() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
Physics_WakeDynamics() (defined in OsgAnimatSim::Environment::OsgBody) | OsgAnimatSim::Environment::OsgBody | inlinevirtual |
ResetDraggerOnResize() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protectedvirtual |
ResetPhyiscsAndChildJoints() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
ResizePhysicsGeometry() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
RootGroup() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | inlinevirtual |
SetAlpha() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
SetColor(CStdColor &vAmbient, CStdColor &vDiffuse, CStdColor &vSpecular, float fltShininess) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
SetCulling() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
SetMaterialAlpha(osg::Material *osgMat, osg::StateSet *ss, float fltAlpha) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
SetTexture(std::string strTexture) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
SetThisPointers() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protectedvirtual |
SetupGraphics() | OsgAnimatSim::Environment::OsgJoint | virtual |
SetupPhysics() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
SetVisible(bool bVisible) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
SetVisible(osg::Node *osgNode, bool bVisible) (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
ShowSelectedVertex() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
StartGripDrag() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
UpdatePositionAndRotationFromMatrix() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | protectedvirtual |
OsgAnimatSim::Environment::OsgBody::UpdatePositionAndRotationFromMatrix(osg::Matrix osgMT) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
UpdateWorldMatrix() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | protectedvirtual |
VsParent() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |
~IPhysicsBody(void) (defined in AnimatSim::Environment::IPhysicsBody) | AnimatSim::Environment::IPhysicsBody | virtual |
~IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | virtual |
~OsgBody() | OsgAnimatSim::Environment::OsgBody | virtual |
~OsgJoint() (defined in OsgAnimatSim::Environment::OsgJoint) | OsgAnimatSim::Environment::OsgJoint | virtual |
~OsgMovableItem() (defined in OsgAnimatSim::Environment::OsgMovableItem) | OsgAnimatSim::Environment::OsgMovableItem | virtual |