Activate() | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
ActivatedItem() | AnimatSim::ActivatedItem | |
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AlwaysActive() | AnimatSim::ActivatedItem | virtual |
AlwaysActive(bool bVal) | AnimatSim::ActivatedItem | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inlinestatic |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
Deactivate() | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
DisableMotorWhenDone() (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
DisableMotorWhenDone(bool bVal) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
Enabled() | AnimatSim::ActivatedItem | virtual |
Enabled(bool bVal) | AnimatSim::ActivatedItem | virtual |
EndSlice() | AnimatSim::ActivatedItem | virtual |
EndSlice(long lVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem) | AnimatSim::ActivatedItem | virtual |
EndTime() | AnimatSim::ActivatedItem | virtual |
EndTime(float fltVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem) | AnimatSim::ActivatedItem | virtual |
Equation() (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
Equation(std::string strVal) | AnimatSim::ExternalStimuli::MotorStimulus | |
ExternalStimulus() | AnimatSim::ExternalStimuli::ExternalStimulus | |
GetDataPointer(const std::string &strDataType) | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetSimulator() | AnimatSim::AnimatBase | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
Initialize() | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
IsActivated() | AnimatSim::ActivatedItem | |
IsInitialized() | AnimatSim::ActivatedItem | |
JointID() (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
JointID(std::string strVal) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
Load(CStdXml &oXml) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadedTime() | AnimatSim::ActivatedItem | virtual |
LoadedTime(bool bVal) | AnimatSim::ActivatedItem | virtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
m_bAlwaysActive | AnimatSim::ActivatedItem | protected |
m_bDisableMotorWhenDone (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bInitialized | AnimatSim::ActivatedItem | protected |
m_bIsActivated | AnimatSim::ActivatedItem | protected |
m_bLoadedTime | AnimatSim::ActivatedItem | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_fltEndTime | AnimatSim::ActivatedItem | protected |
m_fltStartTime | AnimatSim::ActivatedItem | protected |
m_fltValue (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_fltValueReport (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_iStepInterval | AnimatSim::ActivatedItem | protected |
m_iStepIntervalCount | AnimatSim::ActivatedItem | protected |
m_iTargetID (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_lEndSlice | AnimatSim::ActivatedItem | protected |
m_lpEval (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_lpJoint (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpPosition (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_lpVelocity (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_lStartSlice | AnimatSim::ActivatedItem | protected |
m_strEquation (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strJointID (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strStructureID (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | protected |
m_strType | AnimatSim::AnimatBase | protected |
MotorStimulus() | AnimatSim::ExternalStimuli::MotorStimulus | |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
NeedToActivate() | AnimatSim::ActivatedItem | |
NeedToDeactivate() | AnimatSim::ActivatedItem | |
NeedToStep() | AnimatSim::ActivatedItem | virtual |
operator<(ActivatedItem *lpItem) | AnimatSim::ExternalStimuli::ExternalStimulus | virtual |
Overlaps(ActivatedItem *lpItem) | AnimatSim::ActivatedItem | virtual |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
ReInitialize() | AnimatSim::ActivatedItem | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSliceData() (defined in AnimatSim::ActivatedItem) | AnimatSim::ActivatedItem | protectedvirtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
StartSlice() | AnimatSim::ActivatedItem | virtual |
StartSlice(long lVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem) | AnimatSim::ActivatedItem | virtual |
StartTime() | AnimatSim::ActivatedItem | virtual |
StartTime(float fltVal, bool bReInit=true) (defined in AnimatSim::ActivatedItem) | AnimatSim::ActivatedItem | virtual |
StepInterval() | AnimatSim::ActivatedItem | virtual |
StepInterval(int iVal) | AnimatSim::ActivatedItem | virtual |
StepIntervalCount() | AnimatSim::ActivatedItem | virtual |
StepIntervalCount(int iVal) | AnimatSim::ActivatedItem | virtual |
StepSimulation() | AnimatSim::ExternalStimuli::MotorStimulus | virtual |
StructureID() (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
StructureID(std::string strVal) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
TargetID() (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | inline |
TargetID(int iID) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | |
TargetID(std::string strID) (defined in AnimatSim::ExternalStimuli::MotorStimulus) | AnimatSim::ExternalStimuli::MotorStimulus | |
TimeStepModified() | AnimatSim::ActivatedItem | virtual |
Type() | AnimatSim::ExternalStimuli::MotorStimulus | inlinevirtual |
AnimatSim::ExternalStimuli::ExternalStimulus::Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~ActivatedItem() | AnimatSim::ActivatedItem | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~ExternalStimulus() | AnimatSim::ExternalStimuli::ExternalStimulus | virtual |
~MotorStimulus() | AnimatSim::ExternalStimuli::MotorStimulus | virtual |