AnimatLab  2
Test
VsAttachment.h
1 // VsAttachment.h: interface for the VsAttachment class.
2 //
4 
5 #if !defined(AFX_VSMUSCLE_ATTACHMENT_H__8438B067_2454_459B_8092_E74ABF23B265__INCLUDED_)
6 #define AFX_VSMUSCLE_ATTACHMENT_H__8438B067_2454_459B_8092_E74ABF23B265__INCLUDED_
7 
8 #if _MSC_VER > 1000
9 #pragma once
10 #endif
11 
12 namespace VortexAnimatSim
13 {
14  namespace Environment
15  {
16  namespace Bodies
17  {
18 
20 {
21 protected:
22 
23  virtual void CreateGraphicsGeometry();
24  virtual void CreatePhysicsGeometry();
25  virtual void ResizePhysicsGeometry();
26 
27 public:
28  VsAttachment();
29  virtual ~VsAttachment();
30 
31  virtual void CreateParts();
32 };
33 
34  } //Bodies
35  } // Environment
36 } //VortexAnimatSim
37 
38 #endif // !defined(AFX_VSMUSCLE_ATTACHMENT_H__8438B067_2454_459B_8092_E74ABF23B265__INCLUDED_)
A common class for all rigid body data specific to vortex.
Definition: VsRigidBody.h:55
Specifies a point on a rigid body where a muscle is to be attached.
Definition: Attachment.h:43
Classes for implementing the cm-labs vortex physics engine for AnimatLab.