6 #include "VsMovableItem.h"
9 #include "VsMotorizedJoint.h"
10 #include "VsRigidBody.h"
11 #include "VsAttachment.h"
12 #include "VsSimulator.h"
13 #include "VsDragger.h"
26 VsAttachment::VsAttachment()
31 VsAttachment::~VsAttachment()
40 {
Std_TraceMsg(0,
"Caught Error in desctructor of VsAttachment\r\n",
"", -1,
false,
true);}
43 void VsAttachment::CreateGraphicsGeometry()
48 void VsAttachment::CreatePhysicsGeometry() {}
50 void VsAttachment::ResizePhysicsGeometry() {}
56 VsRigidBody::CreateItem();
virtual void CreateParts()
Allows the rigid body to create its parts using the chosen physics engine.
osg::Geometry * CreateSphereGeometry(int latres, int longres, float radius)
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
void Std_TraceMsg(const int iLevel, std::string strMessage, std::string strSourceFile, int iSourceLine, bool bLogToFile, bool bPrintHeader)
Traces a message to the debugger window.
float m_fltRadius
The radius of the sensor part. It is shown as a sphere object.