8 enum DynamicsControlType
30 DynamicsControlType m_eControlType;
32 virtual void SetThisPointers();
38 virtual void Physics_SetFreeze(
bool bVal) {};
39 virtual void Physics_SetDensity(
float fltVal) {};
40 virtual void Physics_SetMass(
float fltVal) {};
41 virtual void Physics_SetMaterialID(std::string strID) {};
42 virtual void Physics_SetVelocityDamping(
float fltLinear,
float fltAngular) {};
43 virtual void Physics_SetCenterOfMass(
float fltTx,
float fltTy,
float fltTz) {};
44 virtual void Physics_ResizeSelectedReceptiveFieldVertex() {};
45 virtual void Physics_FluidDataChanged() {};
46 virtual void Physics_WakeDynamics() {};
47 virtual void Physics_ContactSensorAdded(ContactSensor *lpSensor) {};
48 virtual void Physics_ContactSensorRemoved() {};
49 virtual void Physics_ChildBodyAdded(RigidBody *lpChild) {};
50 virtual void Physics_ChildBodyRemoved(
bool bHasStaticJoint) {};
51 virtual float Physics_GetMass() {
return 0;};
52 virtual float Physics_GetDensity() {
return 0;};
53 virtual void Physics_StepHydrodynamicSimulation() {};
55 virtual void Physics_UpdateNode() {};
56 virtual bool Physics_HasCollisionGeometry() {
return false;};
57 virtual void Physics_DeleteStickyLock() {};
Classes for implementing the cm-labs vortex physics engine for AnimatLab.