39 void ModulationGain(std::string strXml);
41 virtual void PropertyName(std::string strPropName);
42 virtual std::string PropertyName();
44 #pragma region DataAccesMethods
45 virtual bool SetData(
const std::string &strDataType,
const std::string &strValue,
bool bThrowError =
true);
46 virtual void QueryProperties(CStdPtrArray<TypeProperty> &aryProperties);
49 virtual void Process(
float &fltCurrent);
51 virtual void ResetSimulation();
52 virtual void Initialize();
53 virtual void Load(CStdXml &oXml);
std::string m_strPropertyName
The name of the property we are modulating.
AnimatSim::Gains::Gain * m_lpGain
Pointer to the graph used to calculate the hi current.
Firing rate synapse model for modulating neuron properties.
Contains the classes for a firing rate neural model.
float * m_lpPropertyData
Pointer to the property we are modulating.
Firing rate synapse model.