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BlConstraintFriction.h
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// BlConstraintFriction.h: interface for the BlConstraintFriction class.
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//
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#pragma once
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namespace
BulletAnimatSim
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{
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namespace
Environment
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{
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class
BULLET_PORT
BlConstraintFriction
:
public
AnimatSim::Environment::ConstraintFriction
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{
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protected
:
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virtual
void
SetFrictionProperties();
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public
:
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BlConstraintFriction
();
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virtual
~
BlConstraintFriction
();
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virtual
void
Initialize();
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};
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}
// Visualization
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}
//BulletAnimatSim
BulletAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Definition:
BlAnimatCollisionDispatcher.cpp:10
AnimatSim::Environment::ConstraintFriction
A material type name.
Definition:
ConstraintFriction.h:20
BulletAnimatSim::Environment::BlConstraintFriction
Definition:
BlConstraintFriction.h:11
Libraries
BulletAnimatSim
BlConstraintFriction.h
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