Box

Figure 1. Box part.

This rigid body part can be used in the biomechanical editor to create a musculo-skeletal model. The box is a simple 3D graphic primitive with three changeable dimensions:  height, length, and width. If all three dimensions have the same value the box will be a cube.  If the values differ then the box will have a rectangular shape.

Figure 2. The properties of the box part.

General Properties

To see a description of the properties common to all bodies follow this link

Box Properties

These properties are specific to box only.

Height
The height of the box. This value can be directly entered by the user or they can use the mouse by clicking on the appropriate side of the box and dragging it to the desired height.
Default value:  10 cm
Acceptable range:  any number greater than zero

Length
The length of the box.  This value can be directly entered by the user or they can use the mouse by clicking on the appropriate side of the box and dragging it to the desired length.
Default value:  10 cm
Acceptable range:  any number greater than zero

Width
The width of the box.  This value can be directly entered by the user or they can use the mouse by clicking on the appropriate side of the box and dragging it to the desired width.
Default value:  10 cm
Acceptable range:  any number greater than zero