AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
AppliedValue() (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
AppliedValue(float fltVal) (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
ApplyValue(float fltData) (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | protectedvirtual |
CalculateAppliedValue(float fltData) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | protectedvirtual |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | inlinestatic |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
CullPulses() (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | protected |
Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
Enabled() | AnimatSim::AnimatBase | virtual |
GetDataPointer(const std::string &strDataType) | AnimatSim::Robotics::PulsedLinkage | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetSimulator() | AnimatSim::AnimatBase | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
IncrementMatches() (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | protected |
Initialize() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
InLink() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
InLink(bool bVal) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
Load(CStdXml &oXml) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
m_AccessMatchesMutex | AnimatSim::Robotics::PulsedLinkage | protected |
m_aryPulses | AnimatSim::Robotics::PulsedLinkage | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bInLink | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_bMatchOnChange | AnimatSim::Robotics::PulsedLinkage | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_Data | AnimatSim::Robotics::RemoteControlLinkage | |
m_fltAppliedValue | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_fltMatchesReport | AnimatSim::Robotics::PulsedLinkage | protected |
m_fltPulseCurrent | AnimatSim::Robotics::PulsedLinkage | protected |
m_fltPulseDuration | AnimatSim::Robotics::PulsedLinkage | protected |
m_iMatches | AnimatSim::Robotics::PulsedLinkage | protected |
m_iMatchValue | AnimatSim::Robotics::PulsedLinkage | protected |
m_iPrevValue | AnimatSim::Robotics::PulsedLinkage | protected |
m_iPropertyID | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_iTargetDataType | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpParentRemoteControl | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpSource | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_lpSourceData | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_lpTarget | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_lpTargetData | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strPropertyName | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_strSourceDataTypeID | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_strSourceID | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_strTargetDataTypeID | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_strTargetID | AnimatSim::Robotics::RemoteControlLinkage | protected |
m_strType | AnimatSim::AnimatBase | protected |
MatchOnChange(bool bVal) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
MatchOnChange() (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
MatchValue(int iVal) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
MatchValue() (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
ParentRemoteControl(RemoteControl *lpParent) (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
ParentRemoteControl() (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
PropertyID() (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
PropertyID(int iID, bool bCreateDataTypes=true) (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
PropertyName() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
PropertyName(std::string strName) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
PulseCurrent(float fltVal) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
PulseCurrent() (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
PulsedLinkage(void) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | |
PulseDuration(float fltVal) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
PulseDuration() (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::Robotics::PulsedLinkage | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoteControlLinkage(void) (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | AnimatSim::Robotics::PulsedLinkage | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatSim::Robotics::PulsedLinkage | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SetupIO() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
ShutdownIO() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
SourceDataTypeID() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
SourceDataTypeID(std::string strTypeID) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
SourceID() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
SourceID(std::string strID) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
StepIO() | AnimatSim::Robotics::PulsedLinkage | virtual |
StepSimulation() | AnimatSim::Robotics::PulsedLinkage | virtual |
TargetDataTypeID() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
TargetDataTypeID(std::string strTypeID) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
TargetID() | AnimatSim::Robotics::RemoteControlLinkage | virtual |
TargetID(std::string strID) | AnimatSim::Robotics::RemoteControlLinkage | virtual |
TimeStepModified() | AnimatSim::AnimatBase | virtual |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~PulsedLinkage(void) (defined in AnimatSim::Robotics::PulsedLinkage) | AnimatSim::Robotics::PulsedLinkage | virtual |
~RemoteControlLinkage(void) (defined in AnimatSim::Robotics::RemoteControlLinkage) | AnimatSim::Robotics::RemoteControlLinkage | virtual |