AnimatLab  2
Test
AnimatSim::Behavior::ThreadedModule Member List

This is the complete list of members for AnimatSim::Behavior::ThreadedModule, including all inherited members.

AddExternalSynapse(AnimatSim::Link *lpSynapse) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModulevirtual
AddExternalSynapse(std::string strXml, bool bDoNotInit)AnimatSim::Behavior::NeuralModulevirtual
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)AnimatSim::AnimatBasevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AnimatBase()AnimatSim::AnimatBase
AttachSourceAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
AttachTargetAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModuleinlinestatic
ClassFactory()AnimatSim::Behavior::NeuralModulevirtual
ClassFactory(IStdClassFactory *lpFactory) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModulevirtual
CloseThread() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModuleprotectedvirtual
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
Enabled(bool bVal)AnimatSim::AnimatBasevirtual
Enabled()AnimatSim::AnimatBasevirtual
ExitPause()AnimatSim::Behavior::ThreadedModuleprotectedvirtual
ExitThread() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModuleprotectedvirtual
FindAdapterListIndex(CStdArray< Adapter * > aryAdapters, std::string strID, bool bThrowError=true) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModuleprotectedvirtual
FindExternalSynapseListPos(std::string strID, bool bThrowError=true)AnimatSim::Behavior::NeuralModulevirtual
GetDataPointer(const std::string &strDataType)AnimatSim::Behavior::ThreadedModulevirtual
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetOrganism()AnimatSim::Behavior::NeuralModule
GetSimulator()AnimatSim::Behavior::NeuralModulevirtual
GetStructure()AnimatSim::AnimatBasevirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()AnimatSim::Behavior::NeuralModulevirtual
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadExternalSynapse(CStdXml &oXml)AnimatSim::Behavior::NeuralModuleprotectedvirtual
LoadExternalSynapses(CStdXml &oXml)AnimatSim::Behavior::NeuralModuleprotectedvirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
m_aryExternalSynapsesAnimatSim::Behavior::NeuralModuleprotected
m_arySourceAdaptersAnimatSim::Behavior::NeuralModuleprotected
m_aryTargetAdaptersAnimatSim::Behavior::NeuralModuleprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bPauseThreadAnimatSim::Behavior::ThreadedModuleprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_bSetupCompleteAnimatSim::Behavior::ThreadedModuleprotected
m_bSetupStartedAnimatSim::Behavior::ThreadedModuleprotected
m_bStopThreadAnimatSim::Behavior::ThreadedModuleprotected
m_bThreadPausedAnimatSim::Behavior::ThreadedModuleprotected
m_bThreadProcessingAnimatSim::Behavior::ThreadedModuleprotected
m_bWaitingForThreadNotifyAnimatSim::Behavior::ThreadedModuleprotected
m_fltStepThreadDurationAnimatSim::Behavior::ThreadedModuleprotected
m_fltTimeStepAnimatSim::Behavior::NeuralModuleprotected
m_iTargetAdapterCountAnimatSim::Behavior::NeuralModuleprotected
m_iTimeStepCountAnimatSim::Behavior::NeuralModuleprotected
m_iTimeStepIntervalAnimatSim::Behavior::NeuralModuleprotected
m_lpClassFactoryAnimatSim::Behavior::NeuralModuleprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpOrganismAnimatSim::Behavior::NeuralModuleprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strNeuralNetworkFileAnimatSim::Behavior::NeuralModuleprotected
m_strProjectPathAnimatSim::Behavior::NeuralModuleprotected
m_strTypeAnimatSim::AnimatBaseprotected
m_ThreadAnimatSim::Behavior::ThreadedModuleprotected
m_WaitForSetupCondAnimatSim::Behavior::ThreadedModuleprotected
m_WaitForSetupMutexAnimatSim::Behavior::ThreadedModuleprotected
ModuleName()=0AnimatSim::Behavior::NeuralModulepure virtual
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
NeedToStep(bool bIncrement)AnimatSim::Behavior::NeuralModulevirtual
NeuralModule()AnimatSim::Behavior::NeuralModule
PauseThread(bool bVal) (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModulevirtual
PauseThread() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModulevirtual
ProcessThread() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModuleprotectedvirtual
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::Behavior::ThreadedModulevirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RemoveExternalSynapse(std::string strID, bool bThrowError=true)AnimatSim::Behavior::NeuralModulevirtual
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)AnimatSim::AnimatBasevirtual
RemoveSourceAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
RemoveTargetAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetSimulation()AnimatSim::Behavior::NeuralModulevirtual
ResetStepCounter() (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModulevirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::Behavior::NeuralModulevirtual
AnimatSim::AnimatBase::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
SetupThread()AnimatSim::Behavior::ThreadedModulevirtual
ShutdownThread()AnimatSim::Behavior::ThreadedModulevirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
StartPause()AnimatSim::Behavior::ThreadedModuleprotectedvirtual
StartThread() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModuleprotectedvirtual
StepAdapters()AnimatSim::Behavior::NeuralModulevirtual
StepSimulation()AnimatSim::Behavior::NeuralModulevirtual
StepThread()AnimatSim::Behavior::ThreadedModulevirtual
StepThreadDuration()AnimatSim::Behavior::ThreadedModulevirtual
ThreadedModule(void)AnimatSim::Behavior::ThreadedModule
ThreadPaused() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModulevirtual
TimeStep()AnimatSim::Behavior::NeuralModulevirtual
TimeStep(float fltVal)AnimatSim::Behavior::NeuralModulevirtual
TimeStepInterval()AnimatSim::Behavior::NeuralModulevirtual
TimeStepInterval(short iVal)AnimatSim::Behavior::NeuralModulevirtual
TimeStepModified()AnimatSim::AnimatBasevirtual
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
VerifySystemPointers()AnimatSim::Behavior::NeuralModulevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
WaitForThreadNotifyReady() (defined in AnimatSim::Behavior::ThreadedModule)AnimatSim::Behavior::ThreadedModuleprotectedvirtual
WaitTillPaused()AnimatSim::Behavior::ThreadedModuleprotectedvirtual
WaitWhilePaused()AnimatSim::Behavior::ThreadedModuleprotectedvirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~NeuralModule()AnimatSim::Behavior::NeuralModulevirtual
~ThreadedModule(void)AnimatSim::Behavior::ThreadedModulevirtual