AddAdapter(std::string strXml, bool bDoNotInit) (defined in AnimatSim::Behavior::PhysicsNeuralModule) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
AddExternalSynapse(AnimatSim::Link *lpSynapse) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
AddExternalSynapse(std::string strXml, bool bDoNotInit) | AnimatSim::Behavior::NeuralModule | virtual |
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
AttachSourceAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
AttachTargetAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
CalculateSnapshotByteSize() | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Behavior::PhysicsNeuralModule) | AnimatSim::Behavior::PhysicsNeuralModule | inlinestatic |
ClassFactory() | AnimatSim::Behavior::NeuralModule | virtual |
ClassFactory(IStdClassFactory *lpFactory) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
Enabled() | AnimatSim::AnimatBase | virtual |
FindAdapterListIndex(CStdArray< Adapter * > aryAdapters, std::string strID, bool bThrowError=true) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
FindAdapterListPos(std::string strID, bool bThrowError=true) (defined in AnimatSim::Behavior::PhysicsNeuralModule) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
FindExternalSynapseListPos(std::string strID, bool bThrowError=true) | AnimatSim::Behavior::NeuralModule | virtual |
GetDataPointer(const std::string &strDataType) | AnimatSim::Behavior::NeuralModule | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetOrganism() | AnimatSim::Behavior::NeuralModule | |
GetSimulator() | AnimatSim::Behavior::NeuralModule | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
Initialize() | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
Kill(bool bState=true) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
Load(CStdXml &oXml) (defined in AnimatSim::Behavior::PhysicsNeuralModule) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
AnimatSim::Behavior::NeuralModule::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadAdapter(CStdXml &oXml) (defined in AnimatSim::Behavior::PhysicsNeuralModule) | AnimatSim::Behavior::PhysicsNeuralModule | protected |
LoadExternalSynapse(CStdXml &oXml) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
LoadExternalSynapses(CStdXml &oXml) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
m_aryAdapters | AnimatSim::Behavior::PhysicsNeuralModule | protected |
m_aryExternalSynapses | AnimatSim::Behavior::NeuralModule | protected |
m_arySourceAdapters | AnimatSim::Behavior::NeuralModule | protected |
m_aryTargetAdapters | AnimatSim::Behavior::NeuralModule | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_fltTimeStep | AnimatSim::Behavior::NeuralModule | protected |
m_iTargetAdapterCount | AnimatSim::Behavior::NeuralModule | protected |
m_iTimeStepCount | AnimatSim::Behavior::NeuralModule | protected |
m_iTimeStepInterval | AnimatSim::Behavior::NeuralModule | protected |
m_lpClassFactory | AnimatSim::Behavior::NeuralModule | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpOrganism | AnimatSim::Behavior::NeuralModule | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strNeuralNetworkFile | AnimatSim::Behavior::NeuralModule | protected |
m_strProjectPath | AnimatSim::Behavior::NeuralModule | protected |
m_strType | AnimatSim::AnimatBase | protected |
ModuleName() | AnimatSim::Behavior::PhysicsNeuralModule | inlinevirtual |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
NeedToStep(bool bIncrement) | AnimatSim::Behavior::NeuralModule | virtual |
NeuralModule() | AnimatSim::Behavior::NeuralModule | |
PhysicsNeuralModule() | AnimatSim::Behavior::PhysicsNeuralModule | |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveAdapter(std::string strID) (defined in AnimatSim::Behavior::PhysicsNeuralModule) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
RemoveExternalSynapse(std::string strID, bool bThrowError=true) | AnimatSim::Behavior::NeuralModule | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
RemoveSourceAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
RemoveTargetAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
ResetStepCounter() (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
AnimatSim::Behavior::NeuralModule::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::Behavior::NeuralModule::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::Behavior::NeuralModule | virtual |
AnimatSim::AnimatBase::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
StepAdapters() | AnimatSim::Behavior::NeuralModule | virtual |
StepSimulation() | AnimatSim::Behavior::NeuralModule | virtual |
TimeStep() | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
TimeStep(float fltVal) | AnimatSim::Behavior::PhysicsNeuralModule | virtual |
TimeStepInterval() | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepInterval(short iVal) | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepModified() | AnimatSim::AnimatBase | virtual |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
VerifySystemPointers() | AnimatSim::Behavior::NeuralModule | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~NeuralModule() | AnimatSim::Behavior::NeuralModule | virtual |
~PhysicsNeuralModule() | AnimatSim::Behavior::PhysicsNeuralModule | virtual |