AddConnectionGenerator(std::string strID, CsConnectionGenerator *lpGen) (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | virtual |
AddExternalSynapse(AnimatSim::Link *lpSynapse) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
AddExternalSynapse(std::string strXml, bool bDoNotInit) | AnimatSim::Behavior::NeuralModule | virtual |
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatCarlSim::CsNeuralModule | virtual |
AddNeuronGroup(std::string strXml, bool bDoNotInit=false) | AnimatCarlSim::CsNeuralModule | virtual |
AddSynapse(CsSynapseGroup *lpSynapse) | AnimatCarlSim::CsNeuralModule | virtual |
AddSynapse(std::string strXml, bool bDoNotInit) | AnimatCarlSim::CsNeuralModule | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
AttachSourceAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
AttachTargetAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | inlinestatic |
ClassFactory() | AnimatSim::Behavior::NeuralModule | virtual |
ClassFactory(IStdClassFactory *lpFactory) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
ClearSynapses() | AnimatCarlSim::CsNeuralModule | virtual |
CloseThread() (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | protectedvirtual |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
CsNeuralModule() | AnimatCarlSim::CsNeuralModule | |
Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
Enabled() | AnimatSim::AnimatBase | virtual |
ExitPause() | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
ExitThread() (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
FindAdapterListIndex(CStdArray< Adapter * > aryAdapters, std::string strID, bool bThrowError=true) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
FindConnectionGenerator(std::string strID, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
FindExternalSynapseListPos(std::string strID, bool bThrowError=true) | AnimatSim::Behavior::NeuralModule | virtual |
FindNeuronGroupListPos(std::string strID, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
FindSynapseListPos(std::string strID, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
GetDataPointer(const std::string &strDataType) | AnimatSim::Behavior::ThreadedModule | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetOrganism() | AnimatSim::Behavior::NeuralModule | |
GetSimulator() | AnimatSim::Behavior::NeuralModule | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
GetSynapse(int iIndex) | AnimatCarlSim::CsNeuralModule | virtual |
GetSynapses() | AnimatCarlSim::CsNeuralModule | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
Initialize() | AnimatCarlSim::CsNeuralModule | virtual |
Kill(bool bState=true) | AnimatCarlSim::CsNeuralModule | virtual |
Load(CStdXml &oXml) (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | virtual |
AnimatSim::Behavior::ThreadedModule::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadExternalSynapse(CStdXml &oXml) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
LoadExternalSynapses(CStdXml &oXml) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
LoadNetworkXml(CStdXml &oXml) | AnimatCarlSim::CsNeuralModule | protected |
LoadNeuronGroup(CStdXml &oXml) | AnimatCarlSim::CsNeuralModule | protected |
LoadSynapse(CStdXml &oXml) | AnimatCarlSim::CsNeuralModule | protected |
m_aryExternalSynapses | AnimatSim::Behavior::NeuralModule | protected |
m_aryGenerators | AnimatCarlSim::CsNeuralModule | protected |
m_aryNeuronGroups | AnimatCarlSim::CsNeuralModule | protected |
m_arySourceAdapters | AnimatSim::Behavior::NeuralModule | protected |
m_arySynapses | AnimatCarlSim::CsNeuralModule | protected |
m_aryTargetAdapters | AnimatSim::Behavior::NeuralModule | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bPauseThread | AnimatSim::Behavior::ThreadedModule | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_bSetupComplete | AnimatSim::Behavior::ThreadedModule | protected |
m_bSetupStarted | AnimatSim::Behavior::ThreadedModule | protected |
m_bStopThread | AnimatSim::Behavior::ThreadedModule | protected |
m_bThreadPaused | AnimatSim::Behavior::ThreadedModule | protected |
m_bThreadProcessing | AnimatSim::Behavior::ThreadedModule | protected |
m_bWaitingForNeuralToCatchUp | AnimatCarlSim::CsNeuralModule | protected |
m_bWaitingForPhysicsToCatchUp | AnimatCarlSim::CsNeuralModule | protected |
m_bWaitingForThreadNotify | AnimatSim::Behavior::ThreadedModule | protected |
m_fltNeuralTime | AnimatCarlSim::CsNeuralModule | protected |
m_fltStepThreadDuration | AnimatSim::Behavior::ThreadedModule | protected |
m_fltTimeStep | AnimatSim::Behavior::NeuralModule | protected |
m_iSimMode | AnimatCarlSim::CsNeuralModule | protected |
m_iTargetAdapterCount | AnimatSim::Behavior::NeuralModule | protected |
m_iTimeStepCount | AnimatSim::Behavior::NeuralModule | protected |
m_iTimeStepInterval | AnimatSim::Behavior::NeuralModule | protected |
m_lpClassFactory | AnimatSim::Behavior::NeuralModule | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpOrganism | AnimatSim::Behavior::NeuralModule | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpSNN | AnimatCarlSim::CsNeuralModule | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strNeuralNetworkFile | AnimatSim::Behavior::NeuralModule | protected |
m_strProjectPath | AnimatSim::Behavior::NeuralModule | protected |
m_strType | AnimatSim::AnimatBase | protected |
m_Thread | AnimatSim::Behavior::ThreadedModule | protected |
m_WaitForSetupCond | AnimatSim::Behavior::ThreadedModule | protected |
m_WaitForSetupMutex | AnimatSim::Behavior::ThreadedModule | protected |
ModuleName() | AnimatCarlSim::CsNeuralModule | virtual |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
NeedToStep(bool bIncrement) | AnimatSim::Behavior::NeuralModule | virtual |
NeuralModule() | AnimatSim::Behavior::NeuralModule | |
PauseThread(bool bVal) (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | virtual |
PauseThread() (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | virtual |
ProcessThread() (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | virtual |
AnimatSim::Behavior::ThreadedModule::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::Behavior::ThreadedModule | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveExternalSynapse(std::string strID, bool bThrowError=true) | AnimatSim::Behavior::NeuralModule | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
RemoveNeuronGroup(std::string strID, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
RemoveSourceAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
RemoveSynapse(int iIndex) | AnimatCarlSim::CsNeuralModule | virtual |
RemoveSynapse(std::string strID, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
RemoveTargetAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | AnimatCarlSim::CsNeuralModule | virtual |
ResetStepCounter() (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetCARLSimulation() (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | protectedvirtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatCarlSim::CsNeuralModule | virtual |
AnimatSim::Behavior::ThreadedModule::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::Behavior::ThreadedModule::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::Behavior::NeuralModule | virtual |
AnimatSim::AnimatBase::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SetupThread() | AnimatSim::Behavior::ThreadedModule | virtual |
ShutdownThread() | AnimatSim::Behavior::ThreadedModule | virtual |
SimMode(int iMode) (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | virtual |
SimMode() (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatCarlSim::CsNeuralModule | virtual |
SimStopping() | AnimatCarlSim::CsNeuralModule | virtual |
SimulationStepInterval() | AnimatCarlSim::CsNeuralModule | virtual |
SNN() (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | inlinevirtual |
StartPause() | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
StartThread() (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
StepAdapters() | AnimatSim::Behavior::NeuralModule | virtual |
StepFeedback() (defined in StepFeedback) | StepFeedback | inlineprivate |
StepSimulation() | AnimatCarlSim::CsNeuralModule | virtual |
StepThread() | AnimatCarlSim::CsNeuralModule | protectedvirtual |
StepThreadDuration() | AnimatSim::Behavior::ThreadedModule | virtual |
stepUpdate(CpuSNN *s, int step) | AnimatCarlSim::CsNeuralModule | virtual |
ThreadedModule(void) | AnimatSim::Behavior::ThreadedModule | |
ThreadPaused() (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | virtual |
TimeStep() | AnimatSim::Behavior::NeuralModule | virtual |
TimeStep(float fltVal) | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepInterval() | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepInterval(short iVal) | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepModified() | AnimatSim::AnimatBase | virtual |
TotalSynapses() | AnimatCarlSim::CsNeuralModule | virtual |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
updateMonitors(CpuSNN *s, int step) (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | virtual |
VerifySystemPointers() | AnimatSim::Behavior::NeuralModule | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
WaitForNeuralToCatchUp() (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | protectedvirtual |
WaitForPhysicsToCatchUp() (defined in AnimatCarlSim::CsNeuralModule) | AnimatCarlSim::CsNeuralModule | protectedvirtual |
WaitForThreadNotifyReady() (defined in AnimatSim::Behavior::ThreadedModule) | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
WaitTillPaused() | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
WaitWhilePaused() | AnimatSim::Behavior::ThreadedModule | protectedvirtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~CsNeuralModule() | AnimatCarlSim::CsNeuralModule | virtual |
~NeuralModule() | AnimatSim::Behavior::NeuralModule | virtual |
~ThreadedModule(void) | AnimatSim::Behavior::ThreadedModule | virtual |