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VsEllipsoid.h
Go to the documentation of this file.
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#pragma once
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namespace
VortexAnimatSim
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{
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namespace
Environment
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{
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namespace
Bodies
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{
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class
VORTEX_PORT
VsEllipsoid
:
public
AnimatSim::Environment::Bodies::Ellipsoid
,
public
VsRigidBody
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{
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protected
:
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virtual
void
CreateGraphicsGeometry();
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virtual
void
CreatePhysicsGeometry();
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virtual
void
ResizePhysicsGeometry();
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virtual
void
CalculateEstimatedMassAndVolume();
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public
:
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VsEllipsoid
();
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virtual
~
VsEllipsoid
();
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virtual
void
CreateParts();
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virtual
void
CreateJoints();
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};
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}
//Bodies
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}
// Environment
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}
//VortexAnimatSim
AnimatSim::Environment::Bodies::Ellipsoid
The Cone base class.
Definition:
Ellipsoid.h:24
VortexAnimatSim::Environment::VsRigidBody
A common class for all rigid body data specific to vortex.
Definition:
VsRigidBody.h:55
VortexAnimatSim::Environment::Bodies::VsEllipsoid
Definition:
VsEllipsoid.h:16
VortexAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Definition:
MeshMinVertexDistanceVisitor.cpp:5
Libraries
VortexAnimatSim
VsEllipsoid.h
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