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RbBallSocket.cpp
Go to the documentation of this file.
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7
#include "StdAfx.h"
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#include "RbMovableItem.h"
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#include "RbBody.h"
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#include "RbJoint.h"
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#include "RbMotorizedJoint.h"
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#include "RbRigidBody.h"
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#include "
RbBallSocket.h
"
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#include "RbSimulator.h"
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namespace
RoboticsAnimatSim
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{
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namespace
Environment
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{
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namespace
Joints
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{
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RbBallSocket::RbBallSocket
()
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{
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SetThisPointers();
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}
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RbBallSocket::~RbBallSocket
()
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{
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try
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{
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}
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catch
(...)
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{
Std_TraceMsg
(0,
"Caught Error in desctructor of RbBallSocket\r\n"
,
""
, -1,
false
,
true
);}
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}
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#pragma region DataAccesMethods
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#pragma endregion
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}
//Joints
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}
// Environment
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}
//RoboticsAnimatSim
RbBallSocket.h
Declares the vortex ball socket class.
RoboticsAnimatSim::Environment::Joints::RbBallSocket::~RbBallSocket
virtual ~RbBallSocket()
Destructor.
Definition:
RbBallSocket.cpp:40
RoboticsAnimatSim::Environment::Joints::RbBallSocket::RbBallSocket
RbBallSocket()
Default constructor.
Definition:
RbBallSocket.cpp:29
StdUtils::Std_TraceMsg
void Std_TraceMsg(const int iLevel, std::string strMessage, std::string strSourceFile, int iSourceLine, bool bLogToFile, bool bPrintHeader)
Traces a message to the debugger window.
Definition:
StdUtilFunctions.cpp:3137
RoboticsAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Definition:
RbAnimatSerial.cpp:29
Libraries
RoboticsAnimatSim
RbBallSocket.cpp
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