AnimatLab  2
Test
BlTorus.h
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1 
7 #pragma once
8 
9 namespace BulletAnimatSim
10 {
11  namespace Environment
12  {
13  namespace Bodies
14  {
15 
16  class BULLET_PORT BlTorus : public AnimatSim::Environment::Bodies::Torus, public BlRigidBody
17  {
18  protected:
19 
20  virtual void CreateGraphicsGeometry();
21  virtual void CreatePhysicsGeometry();
22 
23  public:
24  BlTorus();
25  virtual ~BlTorus();
26 
27  virtual void CreateParts();
28  virtual void CreateJoints();
29  };
30 
31  } //Bodies
32  } // Environment
33 } //BulletAnimatSim
A common class for all rigid body data specific to vortex.
Definition: BlRigidBody.h:87
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
The Cone base class.
Definition: Torus.h:24