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bool | CalculateLocalPosForWorldPos (double dblXWorldX, double dblWorldY, double dblWorldZ, System.Collections.ArrayList aryLocalPos) |
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void | DisableCollisions (string strOtherBodyID) |
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void | EnableCollisions (string strOtherBodyID) |
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void | FireAddBodyClickedEvent (float fltPosX, float fltPosY, float fltPosZ, float fltNormX, float fltNormY, float fltNormZ) |
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void | FirePositionChangedEvent () |
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void | FireRotationChangedEvent () |
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void | FireSelectedVertexChangedEvent (float fltPosX, float fltPosY, float fltPosZ) |
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void | FireSelectionChangedEvent (bool bSelected, bool bSelectMultiple) |
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void | FireSizeChangedEvent () |
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float | get_Position (int iIndex) |
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float | get_Rotation (int iIndex) |
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float | get_WorldPosition (int iIndex) |
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float | GetBoundingBoxValue (int iIndex) |
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void | GetDataPointer (string sData) |
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float | GetDataValue (string sData) |
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float | GetDataValueImmediate (string sData) |
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string | GetLocalTransformMatrixString () |
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void | OrientNewPart (double dblXPos, double dblYPos, double dblZPos, double dblXNorm, double dblYNorm, double dblZNorm) |
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void | QueryProperties (System.Collections.ArrayList aryPropertyNames, System.Collections.ArrayList aryPropertyTypes, System.Collections.ArrayList aryDirections) |
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void | SelectItem (bool bVal, bool bSelectMultiple) |
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void | set_Position (int iIndex, float value) |
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void | set_Rotation (int iIndex, float value) |
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void | set_WorldPosition (int iIndex, float value) |
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bool | SetData (string sDataType, string sValue, bool bThrowError) |
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Definition at line 23 of file IDataObjectInterface.cs.