AnimatLab  2
Test
VortexAnimatSim::Visualization::OsgLinearPath Member List

This is the complete list of members for VortexAnimatSim::Visualization::OsgLinearPath, including all inherited members.

AddControlPoint(const osg::Vec3d point, const double time)VortexAnimatSim::Visualization::OsgLinearPath
AddControlPoint(ControlPoint *p)VortexAnimatSim::Visualization::OsgLinearPath
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)VortexAnimatSim::Visualization::OsgLinearPathvirtual
AddWaypoint(std::string strXml)VortexAnimatSim::Visualization::OsgLinearPathprotectedvirtual
AfterPathTime(double dblTime) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AnimatBase()AnimatSim::AnimatBase
BeforePathTime(double dblTime) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
BuildCurve()VortexAnimatSim::Visualization::OsgLinearPathprotected
CalculateSnapshotByteSize()AnimatSim::AnimatBasevirtual
ClearAllControlPoints()VortexAnimatSim::Visualization::OsgLinearPath
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
CreateTestGeom(const bool showControlPoints=false, const unsigned int numSamples=3, ControlPointTransformFunctor *xform=NULL)VortexAnimatSim::Visualization::OsgLinearPathvirtual
Enabled(bool bVal)AnimatSim::AnimatBasevirtual
Enabled()AnimatSim::AnimatBasevirtual
EndTime() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
EndTime(double dblTime, bool bSortPaths=true) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
FindCurrentWaypoint(const double t) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
FindWaypointPos(std::string strID, bool bThrowError=true)VortexAnimatSim::Visualization::OsgLinearPathprotectedvirtual
GetControlPoint(const unsigned int i) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathinline
GetDataPointer(const std::string &strDataType)AnimatSim::AnimatBasevirtual
GetInterpPosition() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathinline
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNode()AnimatSim::AnimatBasevirtual
GetNumberOfControlPoints() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathinline
GetPositionAtTime(const double t) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPath
GetSimulator()AnimatSim::AnimatBasevirtual
GetStructure()AnimatSim::AnimatBasevirtual
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()VortexAnimatSim::Visualization::OsgLinearPathvirtual
Interpolate(const double t)VortexAnimatSim::Visualization::OsgLinearPathvirtual
InvalidateCurve()VortexAnimatSim::Visualization::OsgLinearPathprotected
Kill(bool bState=true)AnimatSim::AnimatBasevirtual
LineColor()VortexAnimatSim::Visualization::OsgLinearPathvirtual
LineColor(CStdColor &aryColor)VortexAnimatSim::Visualization::OsgLinearPathvirtual
LineColor(float *aryColor)VortexAnimatSim::Visualization::OsgLinearPathvirtual
LineColor(std::string strXml)VortexAnimatSim::Visualization::OsgLinearPathvirtual
Load(StdUtils::CStdXml &oXml)VortexAnimatSim::Visualization::OsgLinearPathvirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
LoadWaypoint(CStdXml &oXml)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_bShowWaypoints (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_bVisible (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_bVisibleInSim (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_ControlPoints (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_CurveIsValid (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_dblEndTime (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_dblStartTime (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_iCurrentWaypointIdx (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_Interpolated (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_lpCurrentWaypoint (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpParentWindow (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_lpTrackBody (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_osgSpline (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strPartID (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
m_strTypeAnimatSim::AnimatBaseprotected
m_vLineColor (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
MakeVisible(bool bVal) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotectedvirtual
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
OsgLinearPath()VortexAnimatSim::Visualization::OsgLinearPath
ParentWindow() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathinlinevirtual
ParentWindow(VsScriptedSimulationWindow *lpWnd) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathinlinevirtual
PartID()VortexAnimatSim::Visualization::OsgLinearPathvirtual
PartID(std::string strID)VortexAnimatSim::Visualization::OsgLinearPathvirtual
PointListType typedef (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPath
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
AnimatSim::AnimatBase::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::AnimatBasevirtual
RedrawCurve() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RemoveCurve() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathprotected
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)VortexAnimatSim::Visualization::OsgLinearPathvirtual
RemoveWaypoint(std::string strID, bool bThrowError=true)VortexAnimatSim::Visualization::OsgLinearPathprotectedvirtual
Reset()AnimatSim::AnimatBasevirtual
ResetSimulation()VortexAnimatSim::Visualization::OsgLinearPathvirtual
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)AnimatSim::AnimatBasevirtual
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)VortexAnimatSim::Visualization::OsgLinearPathvirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
ShowWaypoints() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
ShowWaypoints(bool bVal) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()VortexAnimatSim::Visualization::OsgLinearPathvirtual
SimStopping()AnimatSim::AnimatBasevirtual
StartTime() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
StartTime(double dblTime, bool bSortPaths=true) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
StepSimulation()AnimatSim::AnimatBasevirtual
TimeStepModified()AnimatSim::AnimatBasevirtual
TrackBody() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathinlinevirtual
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
VerifySystemPointers()AnimatSim::AnimatBasevirtual
Visible() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
Visible(bool bVal) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
VisibleInSim() (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
VisibleInSim(bool bVal) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
WithinPathTime(double dblTime) (defined in VortexAnimatSim::Visualization::OsgLinearPath)VortexAnimatSim::Visualization::OsgLinearPathvirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~OsgLinearPath()VortexAnimatSim::Visualization::OsgLinearPath