AnimatLab  2
Test
VortexAnimatSim::Environment::VsBody Member List

This is the complete list of members for VortexAnimatSim::Environment::VsBody, including all inherited members.

AttachedPartMovedOrRotated(std::string strID) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
BuildLocalMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
BuildLocalMatrix(CStdFPoint localPos, CStdFPoint localRot, std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
CreateDragger(std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
CreateGeometry() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
CreateGraphicsGeometry() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
CreateItem() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
CreatePhysicsGeometry() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
CreateSelectedGraphics(std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
CreateSelectedVertex(std::string strName) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
DeleteGraphics() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
DeletePhysics()=0 (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedpure virtual
DeleteSelectedVertex() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
EndGripDrag() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
FinalMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
GeometryRotationMatrix(osg::Matrix osgGeometryMT) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
GetCameraMatrixTransform()VortexAnimatSim::Environment::VsMovableItemvirtual
GetMatrixTransform() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
GetOSGWorldCoords() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
GetOSGWorldMatrix(bool bUpdate=false) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
GetParentWorldMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
GetVsSimulator() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
GetWorldMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
HideSelectedVertex() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
IPhysicsBody(void) (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBody
IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItem
LocalMatrix(osg::Matrix osgLocalMT) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
LocalMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
m_bCullBackfaces (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_eControlType (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyprotected
m_eTextureMode (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_fltNullReportVortexAnimatSim::Environment::VsMovableItemprotected
m_lpParentVsMI (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_lpThisAB (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_lpThisBP (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyprotected
m_lpThisMI (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_lpThisVsMI (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgCull (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgDragger (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgFinalMatrix (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgGeometry (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgGeometryRotationMTVortexAnimatSim::Environment::VsMovableItemprotected
m_osgLocalMatrix (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgMaterial (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgMT (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgNode (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgNodeGroup (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgParent (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgRoot (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgSelectedGroup (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgSelVertexMT (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgSelVertexNode (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgStateSet (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgTexture (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
m_osgWorldMatrix (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotected
NodeGroup() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
ParentOSG()=0 (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItempure virtual
Physics_AddBodyForceAtLocalPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_AddBodyForceAtWorldPos(float fltPx, float fltPy, float fltPz, float fltFx, float fltFy, float fltFz, bool bScaleUnits)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_AddBodyTorque(float fltTx, float fltTy, float fltTz, bool bScaleUnits)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_AfterResetSimulation() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_ChildBodyAdded(RigidBody *lpChild) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_ChildBodyAdded(RigidBody *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_ChildBodyRemoved(bool bHasStaticJoint) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_CollectData() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_CollectExtraData() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_ContactSensorAdded(ContactSensor *lpSensor) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_ContactSensorAdded(ContactSensor *lpSensor)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_ContactSensorRemoved() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_DeleteStickyLock() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_DisableCollision(RigidBody *lpBody)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_EnableCollision(RigidBody *lpBody)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_FluidDataChanged() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_GetBoundingBox() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_GetBoundingRadius() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_GetDataPointer(const std::string &strDataType) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_GetDensity()=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_GetLocalTransformMatrixString() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_GetMass()=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_GetVelocityAtPoint(float x, float y, float z)=0 (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodypure virtual
Physics_HasCollisionGeometry() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_ID() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_IsDefined() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_IsGeometryDefined() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_LoadLocalTransformMatrix(CStdXml &oXml) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_PositionChanged() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_ResetGraphicsAndPhysics() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_ResetSimulation() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_Resize()=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_ResizeDragHandler(float fltRadius) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_ResizeSelectedReceptiveFieldVertex() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_RotationChanged() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_SaveLocalTransformMatrix(CStdXml &oXml) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_Selected(bool bValue, bool bSelectMultiple) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_SelectedVertex(float fltXPos, float fltYPos, float fltZPos) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_SetCenterOfMass(float fltTx, float fltTy, float fltTz) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_SetChild(MovableItem *lpParent) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_SetChild(MovableItem *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SetColor() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_SetDensity(float fltVal) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_SetFreeze(bool bVal) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_SetMass(float fltVal) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_SetMaterialID(std::string strID) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_SetParent(MovableItem *lpParent) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_SetParent(MovableItem *lpParent)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItempure virtual
Physics_SetVelocityDamping(float fltLinear, float fltAngular) (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_StepHydrodynamicSimulation() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_TextureChanged() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
Physics_UpdateAbsolutePosition() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_UpdateMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
Physics_UpdateNode() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
Physics_WakeDynamics() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyinlinevirtual
ResizePhysicsGeometry() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
RootGroup() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableIteminlinevirtual
SetAlpha() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
SetBody()=0 (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodypure virtual
SetColor(CStdColor &vAmbient, CStdColor &vDiffuse, CStdColor &vSpecular, float fltShininess) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
SetCulling() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
SetMaterialAlpha(osg::Material *osgMat, osg::StateSet *ss, float fltAlpha) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
SetTexture(std::string strTexture) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
SetThisPointers() (defined in VortexAnimatSim::Environment::VsBody)VortexAnimatSim::Environment::VsBodyprotectedvirtual
SetupGraphics() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
SetupPhysics()=0 (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedpure virtual
SetVisible(bool bVisible) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
SetVisible(osg::Node *osgNode, bool bVisible) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
ShowSelectedVertex() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
UpdatePositionAndRotationFromMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
UpdatePositionAndRotationFromMatrix(osg::Matrix osgMT) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
UpdateWorldMatrix() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemprotectedvirtual
VsBody()VortexAnimatSim::Environment::VsBody
VsMovableItem() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItem
VsParent() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
WorldToBodyCoords(VxReal3 vWorldPos, StdVector3 &vLocalPos) (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual
~IPhysicsBody(void) (defined in AnimatSim::Environment::IPhysicsBody)AnimatSim::Environment::IPhysicsBodyvirtual
~IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem)AnimatSim::Environment::IPhysicsMovableItemvirtual
~VsBody()VortexAnimatSim::Environment::VsBodyvirtual
~VsMovableItem() (defined in VortexAnimatSim::Environment::VsMovableItem)VortexAnimatSim::Environment::VsMovableItemvirtual