CreateItem() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
GetRbSimulator() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | |
m_fltReportNull | RoboticsAnimatSim::Environment::RbMovableItem | protected |
m_lpParentRbMI (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | protected |
m_lpRbSim (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | protected |
m_lpThisAB (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | protected |
m_lpThisMI (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | protected |
m_lpThisRbMI (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | protected |
Physics_AfterResetSimulation() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_CalculateLocalPosForWorldPos(float fltWorldX, float fltWorldY, float fltWorldZ, CStdFPoint &vLocalPos) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_CollectData() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_CollectExtraData() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_GetBoundingBox() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_GetBoundingRadius() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_GetDataPointer(const std::string &strDataType) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_GetLocalTransformMatrixString() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_ID() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_LoadLocalTransformMatrix(CStdXml &oXml) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_OrientNewPart(float fltXPos, float fltYPos, float fltZPos, float fltXNorm, float fltYNorm, float fltZNorm) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_PositionChanged() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_ResetGraphicsAndPhysics() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_ResetSimulation() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_Resize(void) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_ResizeDragHandler(float fltRadius) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_RotationChanged() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_SaveLocalTransformMatrix(CStdXml &oXml) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_Selected(bool bValue, bool bSelectMultiple) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_SelectedVertex(float fltXPos, float fltYPos, float fltZPos) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_SetChild(MovableItem *lpParent) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_SetChild(MovableItem *lpChild)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | pure virtual |
Physics_SetColor() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_SetParent(MovableItem *lpParent) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_SetParent(MovableItem *lpParent)=0 (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | pure virtual |
Physics_TextureChanged() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
Physics_UpdateAbsolutePosition() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
Physics_UpdateMatrix() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
RbMovableItem() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | |
RbParent() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |
SetAlpha() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
SetThisPointers() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | protectedvirtual |
SetVisible(bool) (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | inlinevirtual |
~IPhysicsMovableItem(void) (defined in AnimatSim::Environment::IPhysicsMovableItem) | AnimatSim::Environment::IPhysicsMovableItem | virtual |
~RbMovableItem() (defined in RoboticsAnimatSim::Environment::RbMovableItem) | RoboticsAnimatSim::Environment::RbMovableItem | virtual |