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| OsgCameraManipulator (Simulator *lpSim, osgViewer::Viewer *osgViewer, osg::Viewport *osgViewport=NULL) |
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virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &us) |
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bool | CanDoMouseSpring () |
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osg::Vec3 | ConvertMouseTo3D (const GUIEventAdapter &ea, int x, int y, osg::Vec3 vGrabPos) |
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bool | DoMouseSpring (const GUIEventAdapter &ea, float x, float y) |
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void | DoPan (const GUIEventAdapter &ea, float x, float y) |
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void | DoRotate (const GUIEventAdapter &ea, float x, float y) |
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void | DoZoom (const GUIEventAdapter &ea, float x, float y) |
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void | pick (const osgGA::GUIEventAdapter &ea, GUIActionAdapter &aa) |
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float | tb_project_to_sphere (float r, float x, float y) |
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Definition at line 8 of file OsgCameraManipulator.h.
bool OsgAnimatSim::Visualization::OsgCameraManipulator::handle |
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const GUIEventAdapter & |
ea, |
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GUIActionAdapter & |
us |
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virtual |
The documentation for this class was generated from the following files: