AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
ControlPoint(const double t, const osg::Vec3d pos, const osg::Vec3d v) (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | inline |
ControlPoint() (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | inline |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
Enabled() | AnimatSim::AnimatBase | virtual |
GetDataPointer(const std::string &strDataType) | AnimatSim::AnimatBase | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetSimulator() | AnimatSim::AnimatBase | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
Initialize() | AnimatSim::AnimatBase | virtual |
Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
Load(StdUtils::CStdXml &oXml) | OsgAnimatSim::Visualization::ControlPoint | virtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_dblDist (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_IsDirty (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpParentSpline (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_Pos (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_ReportPos (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strType | AnimatSim::AnimatBase | protected |
m_T (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_Tnext (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_Uv (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_V (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
m_vDist (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
ParentSpline() (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | inlinevirtual |
ParentSpline(OsgLinearPath *lpParentSpline) (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | inlinevirtual |
Position() | OsgAnimatSim::Visualization::ControlPoint | virtual |
Position(CStdFPoint &oPoint, bool bUseScaling=true) | OsgAnimatSim::Visualization::ControlPoint | virtual |
Position(float fltX, float fltY, float fltZ, bool bUseScaling=true) | OsgAnimatSim::Visualization::ControlPoint | virtual |
Position(std::string strXml, bool bUseScaling=true) | OsgAnimatSim::Visualization::ControlPoint | virtual |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | virtual |
AnimatSim::AnimatBase::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::AnimatBase | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | AnimatSim::AnimatBase | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | OsgAnimatSim::Visualization::ControlPoint | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
StepSimulation() | AnimatSim::AnimatBase | virtual |
Time() (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | virtual |
Time(double dblVal) (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | virtual |
TimeStepModified() | AnimatSim::AnimatBase | virtual |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~ControlPoint() (defined in OsgAnimatSim::Visualization::ControlPoint) | OsgAnimatSim::Visualization::ControlPoint | inlineprotected |