AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
CalculateCurrent(float fltStep, float fltVm) | IntegrateFireSim::IonChannel | virtual |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
Enabled(bool bVal) | IntegrateFireSim::IonChannel | virtual |
Enabled() | IntegrateFireSim::IonChannel | virtual |
EquilibriumPotential(float fltVal) | IntegrateFireSim::IonChannel | |
EquilibriumPotential() | IntegrateFireSim::IonChannel | |
GetDataPointer(const std::string &strDataType) | IntegrateFireSim::IonChannel | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetSimulator() | AnimatSim::AnimatBase | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
Ginit(float fltVal) | IntegrateFireSim::IonChannel | |
Ginit() | IntegrateFireSim::IonChannel | |
Gmax(float fltVal) | IntegrateFireSim::IonChannel | |
Gmax() | IntegrateFireSim::IonChannel | |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
Hinf() | IntegrateFireSim::IonChannel | |
Hinf(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
Hinf(std::string strXml) | IntegrateFireSim::IonChannel | |
Hinit(float fltVal) | IntegrateFireSim::IonChannel | |
Hinit() | IntegrateFireSim::IonChannel | |
HPower(float fltVal) | IntegrateFireSim::IonChannel | |
HPower() | IntegrateFireSim::IonChannel | |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
Initialize() | AnimatSim::AnimatBase | virtual |
IonChannel() | IntegrateFireSim::IonChannel | |
Kill(bool bState=true) | AnimatSim::AnimatBase | virtual |
Load(CStdXml &oXml) (defined in IntegrateFireSim::IonChannel) | IntegrateFireSim::IonChannel | virtual |
AnimatSim::AnimatBase::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_fltEquilibriumPotential | IntegrateFireSim::IonChannel | protected |
m_fltG | IntegrateFireSim::IonChannel | protected |
m_fltGInit | IntegrateFireSim::IonChannel | protected |
m_fltGmax | IntegrateFireSim::IonChannel | protected |
m_fltH | IntegrateFireSim::IonChannel | protected |
m_fltHinf | IntegrateFireSim::IonChannel | protected |
m_fltHInit | IntegrateFireSim::IonChannel | protected |
m_fltHPower | IntegrateFireSim::IonChannel | protected |
m_fltI | IntegrateFireSim::IonChannel | protected |
m_fltM | IntegrateFireSim::IonChannel | protected |
m_fltMinf | IntegrateFireSim::IonChannel | protected |
m_fltMInit | IntegrateFireSim::IonChannel | protected |
m_fltMPower | IntegrateFireSim::IonChannel | protected |
m_fltNh | IntegrateFireSim::IonChannel | protected |
m_fltNm | IntegrateFireSim::IonChannel | protected |
m_fltTh | IntegrateFireSim::IonChannel | protected |
m_fltTm | IntegrateFireSim::IonChannel | protected |
m_fltTotalAct | IntegrateFireSim::IonChannel | protected |
m_lpHinf | IntegrateFireSim::IonChannel | protected |
m_lpMinf | IntegrateFireSim::IonChannel | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_lpTh | IntegrateFireSim::IonChannel | protected |
m_lpTm | IntegrateFireSim::IonChannel | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strType | AnimatSim::AnimatBase | protected |
Minf() | IntegrateFireSim::IonChannel | |
Minf(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
Minf(std::string strXml) | IntegrateFireSim::IonChannel | |
Minit(float fltVal) | IntegrateFireSim::IonChannel | |
Minit() | IntegrateFireSim::IonChannel | |
MPower(float fltVal) | IntegrateFireSim::IonChannel | |
MPower() | IntegrateFireSim::IonChannel | |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
Nh(float fltVal) | IntegrateFireSim::IonChannel | |
Nh() | IntegrateFireSim::IonChannel | |
Nm(float fltVal) | IntegrateFireSim::IonChannel | |
Nm() | IntegrateFireSim::IonChannel | |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in IntegrateFireSim::IonChannel) | IntegrateFireSim::IonChannel | virtual |
AnimatSim::AnimatBase::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::AnimatBase | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | IntegrateFireSim::IonChannel | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | IntegrateFireSim::IonChannel | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
StepSimulation() | AnimatSim::AnimatBase | virtual |
Th() | IntegrateFireSim::IonChannel | |
Th(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
Th(std::string strXml) | IntegrateFireSim::IonChannel | |
TimeStepModified() | AnimatSim::AnimatBase | virtual |
Tm() | IntegrateFireSim::IonChannel | |
Tm(AnimatSim::Gains::Gain *lpGain) | IntegrateFireSim::IonChannel | |
Tm(std::string strXml) | IntegrateFireSim::IonChannel | |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
VerifySystemPointers() | AnimatSim::AnimatBase | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~IonChannel() | IntegrateFireSim::IonChannel | virtual |