AbsoluteRefr(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
AbsoluteRefr() | IntegrateFireSim::IntegrateFireNeuralModule | |
AddExternalSynapse(AnimatSim::Link *lpSynapse) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
AddExternalSynapse(std::string strXml, bool bDoNotInit) | AnimatSim::Behavior::NeuralModule | virtual |
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AddNeuron(std::string strXml, bool bDoNotInit) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AddSynapse(std::string strXml, bool bDoNotInit) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AddSynapseType(std::string strXml, bool bDoNotInit) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AHPEquilPot(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
AHPEquilPot() | IntegrateFireSim::IntegrateFireNeuralModule | |
AnimatBase() | AnimatSim::AnimatBase | |
AttachSourceAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
AttachTargetAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
CaEquilPot(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
CaEquilPot() | IntegrateFireSim::IntegrateFireNeuralModule | |
CalculateSnapshotByteSize() | IntegrateFireSim::IntegrateFireNeuralModule | inlinevirtual |
CalcUpdate() | IntegrateFireSim::IntegrateFireNeuralModule | |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | inlinestatic |
Cd(bool bVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
Cd() | IntegrateFireSim::IntegrateFireNeuralModule | |
ClassFactory() | AnimatSim::Behavior::NeuralModule | virtual |
ClassFactory(IStdClassFactory *lpFactory) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
Enabled(bool bVal) | AnimatSim::AnimatBase | virtual |
Enabled() | AnimatSim::AnimatBase | virtual |
EndCriticalPeriod(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
EndCriticalPeriod() | IntegrateFireSim::IntegrateFireNeuralModule | |
FindAdapterListIndex(CStdArray< Adapter * > aryAdapters, std::string strID, bool bThrowError=true) (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
FindElectricalListPos(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
FindExternalSynapseListPos(std::string strID, bool bThrowError=true) | AnimatSim::Behavior::NeuralModule | virtual |
FindNeuronListPos(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
FindNonSpikingChemListPos(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
FindSpikingChemListPos(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
FindSynapseListPos(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
FreezeHebb(bool bVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
FreezeHebb() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetConnexionAt(int i) | IntegrateFireSim::IntegrateFireNeuralModule | |
GetConnexionCount() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetCurrentTime() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetDataPointer(const std::string &strDataType) | AnimatSim::Behavior::NeuralModule | virtual |
GetElecSynAt(int i) | IntegrateFireSim::IntegrateFireNeuralModule | |
GetElecSynCount() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNeuronAt(int i) | IntegrateFireSim::IntegrateFireNeuralModule | |
GetNeuronCount() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetNode() | AnimatSim::AnimatBase | virtual |
GetNonSpikingChemSynAt(int i) | IntegrateFireSim::IntegrateFireNeuralModule | |
GetNonSpikingChemSynCount() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetOrganism() | AnimatSim::Behavior::NeuralModule | |
GetScaleElecCond(double minG, double maxG, double jV, double ThreshV, double SaturateV) | IntegrateFireSim::IntegrateFireNeuralModule | |
GetSimulator() | AnimatSim::Behavior::NeuralModule | virtual |
GetSpikingChemSynAt(int i) | IntegrateFireSim::IntegrateFireNeuralModule | |
GetSpikingChemSynCount() | IntegrateFireSim::IntegrateFireNeuralModule | |
GetStructure() | AnimatSim::AnimatBase | virtual |
GetTimeStep() | IntegrateFireSim::IntegrateFireNeuralModule | |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
HH(bool bVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
HH() | IntegrateFireSim::IntegrateFireNeuralModule | |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
Initialize() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
InitSynapse(Connexion *pCx) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
IntegrateFireNeuralModule() | IntegrateFireSim::IntegrateFireNeuralModule | |
Kill(bool bState=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
Load(CStdXml &oXml) (defined in IntegrateFireSim::IntegrateFireNeuralModule) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AnimatSim::Behavior::NeuralModule::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadConnexion(CStdXml &oXml) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
LoadElecSyn(CStdXml &oXml, int iIndex) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
LoadExternalSynapse(CStdXml &oXml) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
LoadExternalSynapses(CStdXml &oXml) | AnimatSim::Behavior::NeuralModule | protectedvirtual |
LoadInternal(CStdXml &oXml) | IntegrateFireSim::IntegrateFireNeuralModule | protectedvirtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | IntegrateFireSim::IntegrateFireNeuralModule | inlinevirtual |
LoadNeuron(CStdXml &oXml) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
LoadNonSpikingChemSyn(CStdXml &oXml, int iIndex) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
LoadSpikingChemSyn(CStdXml &oXml, int iIndex) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
LoadSynapseType(CStdXml &oXml) | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_aryConnexion | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_aryElecSyn | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_aryExternalSynapses | AnimatSim::Behavior::NeuralModule | protected |
m_aryNeurons | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_aryNonSpikingChemSyn | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_arySourceAdapters | AnimatSim::Behavior::NeuralModule | protected |
m_arySpikingChemSyn | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_aryTargetAdapters | AnimatSim::Behavior::NeuralModule | protected |
m_bCd | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bFreezeHebb | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bFreezeLearning | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bHH | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bNeedInitialiseHebb | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bRandomisedHebb | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bRetainHebbMemory | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_bTTX | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_bUseCriticalPeriod | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_dCurrentTime | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_dEndCriticalPeriod | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_dStartCriticalPeriod | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_dTimeStep | IntegrateFireSim::IntegrateFireNeuralModule | protected |
m_fltTimeStep | AnimatSim::Behavior::NeuralModule | protected |
m_iTargetAdapterCount | AnimatSim::Behavior::NeuralModule | protected |
m_iTimeStepCount | AnimatSim::Behavior::NeuralModule | protected |
m_iTimeStepInterval | AnimatSim::Behavior::NeuralModule | protected |
m_lpClassFactory | AnimatSim::Behavior::NeuralModule | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpOrganism | AnimatSim::Behavior::NeuralModule | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strNeuralNetworkFile | AnimatSim::Behavior::NeuralModule | protected |
m_strProjectPath | AnimatSim::Behavior::NeuralModule | protected |
m_strType | AnimatSim::AnimatBase | protected |
ModuleName() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
NeedToStep(bool bIncrement) | AnimatSim::Behavior::NeuralModule | virtual |
NeuralModule() | AnimatSim::Behavior::NeuralModule | |
PostCalc() | IntegrateFireSim::IntegrateFireNeuralModule | |
PreCalc() | IntegrateFireSim::IntegrateFireNeuralModule | |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in IntegrateFireSim::IntegrateFireNeuralModule) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AnimatSim::Behavior::NeuralModule::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::AnimatBase | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveExternalSynapse(std::string strID, bool bThrowError=true) | AnimatSim::Behavior::NeuralModule | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
RemoveNeuron(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
RemoveSourceAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
RemoveSynapse(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
RemoveSynapseType(std::string strID, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
RemoveTargetAdapter(Adapter *lpAdapter) | AnimatSim::Behavior::NeuralModule | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetIDs() | IntegrateFireSim::IntegrateFireNeuralModule | |
ResetSimulation() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
ResetStepCounter() (defined in AnimatSim::Behavior::NeuralModule) | AnimatSim::Behavior::NeuralModule | virtual |
RetainHebbMemory(bool bVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
RetainHebbMemory() | IntegrateFireSim::IntegrateFireNeuralModule | |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | IntegrateFireSim::IntegrateFireNeuralModule | inlinevirtual |
ScaleCondForNonSpiking(double &G, double PreV, double ThreshV, double SaturateV) | IntegrateFireSim::IntegrateFireNeuralModule | |
ScaleCondForVoltDep(double &G, double postV, double maxV, double minV, double scl) | IntegrateFireSim::IntegrateFireNeuralModule | |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetCurrentTime(double t) | IntegrateFireSim::IntegrateFireNeuralModule | |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
AnimatSim::Behavior::NeuralModule::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::Behavior::NeuralModule::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::Behavior::NeuralModule | virtual |
AnimatSim::AnimatBase::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::AnimatBase | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
SpikePeak(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
SpikePeak() | IntegrateFireSim::IntegrateFireNeuralModule | |
SpikeStrength(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
SpikeStrength() | IntegrateFireSim::IntegrateFireNeuralModule | |
StartCriticalPeriod(double dVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
StartCriticalPeriod() | IntegrateFireSim::IntegrateFireNeuralModule | |
StepAdapters() | AnimatSim::Behavior::NeuralModule | virtual |
StepSimulation() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
TimeStep(float fltVal) | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
TimeStep() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
TimeStepInterval() | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepInterval(short iVal) | AnimatSim::Behavior::NeuralModule | virtual |
TimeStepModified() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
TTX(bool bVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
TTX() | IntegrateFireSim::IntegrateFireNeuralModule | |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
UseCriticalPeriod(bool bVal) | IntegrateFireSim::IntegrateFireNeuralModule | |
UseCriticalPeriod() | IntegrateFireSim::IntegrateFireNeuralModule | |
VerifySystemPointers() | AnimatSim::Behavior::NeuralModule | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~IntegrateFireNeuralModule() | IntegrateFireSim::IntegrateFireNeuralModule | virtual |
~NeuralModule() | AnimatSim::Behavior::NeuralModule | virtual |