AnimatLab  2
Test
IntegrateFireSim::IntegrateFireNeuralModule Member List

This is the complete list of members for IntegrateFireSim::IntegrateFireNeuralModule, including all inherited members.

AbsoluteRefr(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
AbsoluteRefr()IntegrateFireSim::IntegrateFireNeuralModule
AddExternalSynapse(AnimatSim::Link *lpSynapse) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModulevirtual
AddExternalSynapse(std::string strXml, bool bDoNotInit)AnimatSim::Behavior::NeuralModulevirtual
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AddNeuron(std::string strXml, bool bDoNotInit)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AddSynapse(std::string strXml, bool bDoNotInit)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AddSynapseType(std::string strXml, bool bDoNotInit)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AfterResetSimulation()AnimatSim::AnimatBasevirtual
AHPEquilPot(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
AHPEquilPot()IntegrateFireSim::IntegrateFireNeuralModule
AnimatBase()AnimatSim::AnimatBase
AttachSourceAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
AttachTargetAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
CaEquilPot(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
CaEquilPot()IntegrateFireSim::IntegrateFireNeuralModule
CalculateSnapshotByteSize()IntegrateFireSim::IntegrateFireNeuralModuleinlinevirtual
CalcUpdate()IntegrateFireSim::IntegrateFireNeuralModule
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModuleinlinestatic
Cd(bool bVal)IntegrateFireSim::IntegrateFireNeuralModule
Cd()IntegrateFireSim::IntegrateFireNeuralModule
ClassFactory()AnimatSim::Behavior::NeuralModulevirtual
ClassFactory(IStdClassFactory *lpFactory) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModulevirtual
Copy(CStdSerialize *lpSource) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
Enabled(bool bVal)AnimatSim::AnimatBasevirtual
Enabled()AnimatSim::AnimatBasevirtual
EndCriticalPeriod(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
EndCriticalPeriod()IntegrateFireSim::IntegrateFireNeuralModule
FindAdapterListIndex(CStdArray< Adapter * > aryAdapters, std::string strID, bool bThrowError=true) (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModuleprotectedvirtual
FindElectricalListPos(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
FindExternalSynapseListPos(std::string strID, bool bThrowError=true)AnimatSim::Behavior::NeuralModulevirtual
FindNeuronListPos(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
FindNonSpikingChemListPos(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
FindSpikingChemListPos(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
FindSynapseListPos(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
FreezeHebb(bool bVal)IntegrateFireSim::IntegrateFireNeuralModule
FreezeHebb()IntegrateFireSim::IntegrateFireNeuralModule
GetConnexionAt(int i)IntegrateFireSim::IntegrateFireNeuralModule
GetConnexionCount()IntegrateFireSim::IntegrateFireNeuralModule
GetCurrentTime()IntegrateFireSim::IntegrateFireNeuralModule
GetDataPointer(const std::string &strDataType)AnimatSim::Behavior::NeuralModulevirtual
GetElecSynAt(int i)IntegrateFireSim::IntegrateFireNeuralModule
GetElecSynCount()IntegrateFireSim::IntegrateFireNeuralModule
GetNeuralModule()AnimatSim::AnimatBasevirtual
GetNeuronAt(int i)IntegrateFireSim::IntegrateFireNeuralModule
GetNeuronCount()IntegrateFireSim::IntegrateFireNeuralModule
GetNode()AnimatSim::AnimatBasevirtual
GetNonSpikingChemSynAt(int i)IntegrateFireSim::IntegrateFireNeuralModule
GetNonSpikingChemSynCount()IntegrateFireSim::IntegrateFireNeuralModule
GetOrganism()AnimatSim::Behavior::NeuralModule
GetScaleElecCond(double minG, double maxG, double jV, double ThreshV, double SaturateV)IntegrateFireSim::IntegrateFireNeuralModule
GetSimulator()AnimatSim::Behavior::NeuralModulevirtual
GetSpikingChemSynAt(int i)IntegrateFireSim::IntegrateFireNeuralModule
GetSpikingChemSynCount()IntegrateFireSim::IntegrateFireNeuralModule
GetStructure()AnimatSim::AnimatBasevirtual
GetTimeStep()IntegrateFireSim::IntegrateFireNeuralModule
HasProperty(const std::string &strName)AnimatSim::AnimatBasevirtual
HH(bool bVal)IntegrateFireSim::IntegrateFireNeuralModule
HH()IntegrateFireSim::IntegrateFireNeuralModule
ID()AnimatSim::AnimatBasevirtual
ID(std::string strValue)AnimatSim::AnimatBasevirtual
Initialize()IntegrateFireSim::IntegrateFireNeuralModulevirtual
InitSynapse(Connexion *pCx)IntegrateFireSim::IntegrateFireNeuralModuleprotected
IntegrateFireNeuralModule()IntegrateFireSim::IntegrateFireNeuralModule
Kill(bool bState=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
Load(CStdXml &oXml) (defined in IntegrateFireSim::IntegrateFireNeuralModule)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AnimatSim::Behavior::NeuralModule::Load(StdUtils::CStdXml &oXml)AnimatSim::AnimatBasevirtual
LoadConnexion(CStdXml &oXml)IntegrateFireSim::IntegrateFireNeuralModuleprotected
LoadElecSyn(CStdXml &oXml, int iIndex)IntegrateFireSim::IntegrateFireNeuralModuleprotected
LoadExternalSynapse(CStdXml &oXml)AnimatSim::Behavior::NeuralModuleprotectedvirtual
LoadExternalSynapses(CStdXml &oXml)AnimatSim::Behavior::NeuralModuleprotectedvirtual
LoadInternal(CStdXml &oXml)IntegrateFireSim::IntegrateFireNeuralModuleprotectedvirtual
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex)IntegrateFireSim::IntegrateFireNeuralModuleinlinevirtual
LoadNeuron(CStdXml &oXml)IntegrateFireSim::IntegrateFireNeuralModuleprotected
LoadNonSpikingChemSyn(CStdXml &oXml, int iIndex)IntegrateFireSim::IntegrateFireNeuralModuleprotected
LoadSpikingChemSyn(CStdXml &oXml, int iIndex)IntegrateFireSim::IntegrateFireNeuralModuleprotected
LoadSynapseType(CStdXml &oXml)IntegrateFireSim::IntegrateFireNeuralModuleprotected
m_aryConnexionIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_aryElecSynIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_aryExternalSynapsesAnimatSim::Behavior::NeuralModuleprotected
m_aryNeuronsIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_aryNonSpikingChemSynIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_arySourceAdaptersAnimatSim::Behavior::NeuralModuleprotected
m_arySpikingChemSynIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_aryTargetAdaptersAnimatSim::Behavior::NeuralModuleprotected
m_bCdIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bEnabledAnimatSim::AnimatBaseprotected
m_bFreezeHebbIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bFreezeLearningIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bHHIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bNeedInitialiseHebbIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bRandomisedHebbIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bRetainHebbMemoryIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bSelectedAnimatSim::AnimatBaseprotected
m_bTTXIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_bUseCriticalPeriodIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_dCurrentTimeIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_dEndCriticalPeriodIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_dStartCriticalPeriodIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_dTimeStepIntegrateFireSim::IntegrateFireNeuralModuleprotected
m_fltTimeStepAnimatSim::Behavior::NeuralModuleprotected
m_iTargetAdapterCountAnimatSim::Behavior::NeuralModuleprotected
m_iTimeStepCountAnimatSim::Behavior::NeuralModuleprotected
m_iTimeStepIntervalAnimatSim::Behavior::NeuralModuleprotected
m_lpClassFactoryAnimatSim::Behavior::NeuralModuleprotected
m_lpModuleAnimatSim::AnimatBaseprotected
m_lpNodeAnimatSim::AnimatBaseprotected
m_lpOrganismAnimatSim::Behavior::NeuralModuleprotected
m_lpSimAnimatSim::AnimatBaseprotected
m_lpStructureAnimatSim::AnimatBaseprotected
m_strIDAnimatSim::AnimatBaseprotected
m_strNameAnimatSim::AnimatBaseprotected
m_strNeuralNetworkFileAnimatSim::Behavior::NeuralModuleprotected
m_strProjectPathAnimatSim::Behavior::NeuralModuleprotected
m_strTypeAnimatSim::AnimatBaseprotected
ModuleName()IntegrateFireSim::IntegrateFireNeuralModulevirtual
Name()AnimatSim::AnimatBasevirtual
Name(std::string strValue)AnimatSim::AnimatBasevirtual
NeedToStep(bool bIncrement)AnimatSim::Behavior::NeuralModulevirtual
NeuralModule()AnimatSim::Behavior::NeuralModule
PostCalc()IntegrateFireSim::IntegrateFireNeuralModule
PreCalc()IntegrateFireSim::IntegrateFireNeuralModule
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBasevirtual
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in IntegrateFireSim::IntegrateFireNeuralModule)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AnimatSim::Behavior::NeuralModule::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties)AnimatSim::AnimatBasevirtual
ReInitialize()AnimatSim::AnimatBasevirtual
RemoveExternalSynapse(std::string strID, bool bThrowError=true)AnimatSim::Behavior::NeuralModulevirtual
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
RemoveNeuron(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
RemoveSourceAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
RemoveSynapse(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
RemoveSynapseType(std::string strID, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
RemoveTargetAdapter(Adapter *lpAdapter)AnimatSim::Behavior::NeuralModulevirtual
Reset()AnimatSim::AnimatBasevirtual
ResetIDs()IntegrateFireSim::IntegrateFireNeuralModule
ResetSimulation()IntegrateFireSim::IntegrateFireNeuralModulevirtual
ResetStepCounter() (defined in AnimatSim::Behavior::NeuralModule)AnimatSim::Behavior::NeuralModulevirtual
RetainHebbMemory(bool bVal)IntegrateFireSim::IntegrateFireNeuralModule
RetainHebbMemory()IntegrateFireSim::IntegrateFireNeuralModule
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase)AnimatSim::AnimatBaseinlinevirtual
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex)IntegrateFireSim::IntegrateFireNeuralModuleinlinevirtual
ScaleCondForNonSpiking(double &G, double PreV, double ThreshV, double SaturateV)IntegrateFireSim::IntegrateFireNeuralModule
ScaleCondForVoltDep(double &G, double postV, double maxV, double minV, double scl)IntegrateFireSim::IntegrateFireNeuralModule
Selected()AnimatSim::AnimatBasevirtual
Selected(bool bValue, bool bSelectMultiple)AnimatSim::AnimatBasevirtual
SetCurrentTime(double t)IntegrateFireSim::IntegrateFireNeuralModule
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true)IntegrateFireSim::IntegrateFireNeuralModulevirtual
AnimatSim::Behavior::NeuralModule::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
AnimatSim::Behavior::NeuralModule::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true)AnimatSim::AnimatBasevirtual
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::Behavior::NeuralModulevirtual
AnimatSim::AnimatBase::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify)AnimatSim::AnimatBasevirtual
SimPausing()AnimatSim::AnimatBasevirtual
SimStarting()AnimatSim::AnimatBasevirtual
SimStopping()AnimatSim::AnimatBasevirtual
SpikePeak(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
SpikePeak()IntegrateFireSim::IntegrateFireNeuralModule
SpikeStrength(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
SpikeStrength()IntegrateFireSim::IntegrateFireNeuralModule
StartCriticalPeriod(double dVal)IntegrateFireSim::IntegrateFireNeuralModule
StartCriticalPeriod()IntegrateFireSim::IntegrateFireNeuralModule
StepAdapters()AnimatSim::Behavior::NeuralModulevirtual
StepSimulation()IntegrateFireSim::IntegrateFireNeuralModulevirtual
TimeStep(float fltVal)IntegrateFireSim::IntegrateFireNeuralModulevirtual
TimeStep()IntegrateFireSim::IntegrateFireNeuralModulevirtual
TimeStepInterval()AnimatSim::Behavior::NeuralModulevirtual
TimeStepInterval(short iVal)AnimatSim::Behavior::NeuralModulevirtual
TimeStepModified()IntegrateFireSim::IntegrateFireNeuralModulevirtual
TTX(bool bVal)IntegrateFireSim::IntegrateFireNeuralModule
TTX()IntegrateFireSim::IntegrateFireNeuralModule
Type()AnimatSim::AnimatBasevirtual
Type(std::string strValue)AnimatSim::AnimatBasevirtual
UseCriticalPeriod(bool bVal)IntegrateFireSim::IntegrateFireNeuralModule
UseCriticalPeriod()IntegrateFireSim::IntegrateFireNeuralModule
VerifySystemPointers()AnimatSim::Behavior::NeuralModulevirtual
VisualSelectionModeChanged(int iNewMode)AnimatSim::AnimatBasevirtual
~AnimatBase()AnimatSim::AnimatBasevirtual
~IntegrateFireNeuralModule()IntegrateFireSim::IntegrateFireNeuralModulevirtual
~NeuralModule()AnimatSim::Behavior::NeuralModulevirtual