A(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
A() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
AccessRecentSpikes() | AnimatCarlSim::CsNeuronGroup | inline |
AddExternalNodeInput(int iTargetDataType, float fltInput) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
AddItem(const std::string &strItemType, const std::string &strXml, bool bThrowError=true, bool bDoNotInit=false) | AnimatSim::AnimatBase | virtual |
AfterResetSimulation() | AnimatSim::AnimatBase | virtual |
AnimatBase() | AnimatSim::AnimatBase | |
B(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
B() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
C(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
C() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
CalculateSnapshotByteSize() | AnimatSim::AnimatBase | virtual |
CastToDerived(AnimatBase *lpBase) (defined in AnimatSim::Node) | AnimatSim::Node | inlinestatic |
CollectFromWholePopulation(bool bVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
CollectFromWholePopulation() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
CollectingSpikeDataForNeuron(int iIdx) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
Copy(CStdSerialize *lpSource) (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
CsNeuronGroup() | AnimatCarlSim::CsNeuronGroup | |
CsSpikeGeneratorGroup() | AnimatCarlSim::CsSpikeGeneratorGroup | |
D(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
D() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
DecrementCollectSpikeDataForNeuron(int iIdx) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
DeletePoissonRates() (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | protectedvirtual |
EnableCOBA(bool bVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
EnableCOBA() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
Enabled() | AnimatSim::Node | virtual |
Enabled(bool bValue) | AnimatSim::Node | virtual |
EnableSTDP(bool bVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
EnableSTDP() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
EnableSTP(bool bVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
EnableSTP() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
GetCsModule() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | inline |
GetDataPointer(const std::string &strDataType) | AnimatCarlSim::CsNeuronGroup | virtual |
GetNeuralModule() | AnimatSim::AnimatBase | virtual |
GetNode() | AnimatSim::AnimatBase | virtual |
GetSimulator() | AnimatSim::AnimatBase | virtual |
GetStructure() | AnimatSim::AnimatBase | virtual |
GetTargetDataTypeIndex(const std::string &strDataType) | AnimatSim::Node | virtual |
GroupID(int iVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
GroupID() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
HasProperty(const std::string &strName) | AnimatSim::AnimatBase | virtual |
ID() | AnimatSim::AnimatBase | virtual |
ID(std::string strValue) | AnimatSim::AnimatBase | virtual |
IncrementCollectSpikeDataForNeuron(int iIdx) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
Initialize() | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
Kill(bool bState=true) | AnimatSim::Node | virtual |
Load(CStdXml &oXml) (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
AnimatSim::Node::Load(StdUtils::CStdXml &oXml) | AnimatSim::AnimatBase | virtual |
LoadKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
m_AccessRecentSpikes | AnimatCarlSim::CsNeuronGroup | protected |
m_aryCollectSpikeData | AnimatCarlSim::CsNeuronGroup | protected |
m_arySpikeTimes | AnimatCarlSim::CsNeuronGroup | protected |
m_bEnableCOBA | AnimatCarlSim::CsNeuronGroup | protected |
m_bEnabled | AnimatSim::AnimatBase | protected |
m_bEnableSTDP | AnimatCarlSim::CsNeuronGroup | protected |
m_bEnableSTP | AnimatCarlSim::CsNeuronGroup | protected |
m_bInitEnabled | AnimatSim::Node | protected |
m_bSelected | AnimatSim::AnimatBase | protected |
m_fltA | AnimatCarlSim::CsNeuronGroup | protected |
m_fltB | AnimatCarlSim::CsNeuronGroup | protected |
m_fltC | AnimatCarlSim::CsNeuronGroup | protected |
m_fltD | AnimatCarlSim::CsNeuronGroup | protected |
m_fltEnabled | AnimatSim::Node | protected |
m_fltGroupFiringRate | AnimatCarlSim::CsNeuronGroup | protected |
m_fltGroupTotalSpikes | AnimatCarlSim::CsNeuronGroup | protected |
m_fltMaxLTD | AnimatCarlSim::CsNeuronGroup | protected |
m_fltMaxLTP | AnimatCarlSim::CsNeuronGroup | protected |
m_fltSpikeFake | AnimatCarlSim::CsNeuronGroup | protected |
m_fltStdA | AnimatCarlSim::CsNeuronGroup | protected |
m_fltStdB | AnimatCarlSim::CsNeuronGroup | protected |
m_fltStdC | AnimatCarlSim::CsNeuronGroup | protected |
m_fltStdD | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauAMPA | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauDepression | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauFacilitation | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauGABAa | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauGABAb | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauLTD | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauLTP | AnimatCarlSim::CsNeuronGroup | protected |
m_fltTauNMDA | AnimatCarlSim::CsNeuronGroup | protected |
m_fltU | AnimatCarlSim::CsNeuronGroup | protected |
m_iCollectWholePopulation | AnimatCarlSim::CsNeuronGroup | protected |
m_iGroupID | AnimatCarlSim::CsNeuronGroup | protected |
m_iNeuralType (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | protected |
m_lLastUpdateTime | AnimatCarlSim::CsNeuronGroup | protected |
m_lpCsModule | AnimatCarlSim::CsNeuronGroup | protected |
m_lpModule | AnimatSim::AnimatBase | protected |
m_lpNode | AnimatSim::AnimatBase | protected |
m_lpOrganism | AnimatSim::Node | protected |
m_lpSim | AnimatSim::AnimatBase | protected |
m_lpSpikeRates (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | protected |
m_lpStructure | AnimatSim::AnimatBase | protected |
m_lTotalSpikesCollected (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | protected |
m_strID | AnimatSim::AnimatBase | protected |
m_strName | AnimatSim::AnimatBase | protected |
m_strType | AnimatSim::AnimatBase | protected |
m_uiBaseFiringRate (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | protected |
m_uiNeuronCount | AnimatCarlSim::CsNeuronGroup | protected |
m_uiRefPeriod | AnimatCarlSim::CsSpikeGeneratorGroup | protected |
MaxLTD(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
MaxLTD() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
MaxLTP(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
MaxLTP() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
MonitoredSpikeEvent (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | |
Name() | AnimatSim::AnimatBase | virtual |
Name(std::string strValue) | AnimatSim::AnimatBase | virtual |
NeuralType(std::string strType) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
NeuralType(int iVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
NeuralType() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
NeuronCount(unsigned int iVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
NeuronCount() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
Node() | AnimatSim::Node | |
PropertyType(const std::string &strName) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | virtual |
QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
AnimatSim::Node::QueryProperties(CStdPtrArray< TypeProperty > &aryProperties) | AnimatSim::Node | virtual |
ReInitialize() | AnimatSim::AnimatBase | virtual |
RemoveItem(const std::string &strItemType, const std::string &strID, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
Reset() | AnimatSim::AnimatBase | virtual |
ResetSimulation() | AnimatCarlSim::CsNeuronGroup | virtual |
RigidBodyAdded(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
RigidBodyRemoved(std::string strID) (defined in AnimatSim::AnimatBase) | AnimatSim::AnimatBase | inlinevirtual |
SaveKeyFrameSnapshot(byte *aryBytes, long &lIndex) | AnimatSim::AnimatBase | virtual |
Selected() | AnimatSim::AnimatBase | virtual |
Selected(bool bValue, bool bSelectMultiple) | AnimatSim::AnimatBase | virtual |
SetCARLSimulation() (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
SetData(const std::string &strDataType, const std::string &strValue, bool bThrowError=true) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const float fltValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
AnimatSim::AnimatBase::SetData(const std::string &strDataType, const long lValue, bool bThrowError=true) | AnimatSim::AnimatBase | virtual |
SetSpikeRatesUpdated() (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
AnimatSim::Node::SetSystemPointers(Simulator *lpSim, Structure *lpStructure, NeuralModule *lpModule, Node *lpNode, bool bVerify) | AnimatSim::Node | virtual |
SimPausing() | AnimatSim::AnimatBase | virtual |
SimStarting() | AnimatSim::AnimatBase | virtual |
SimStopping() | AnimatSim::AnimatBase | virtual |
SpikeMonitor() (defined in SpikeMonitor) | SpikeMonitor | inline |
SpikeRates() (defined in AnimatCarlSim::CsSpikeGeneratorGroup) | AnimatCarlSim::CsSpikeGeneratorGroup | inlinevirtual |
SpikeTimes() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdA(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdA() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdB(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdB() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdC(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdC() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdD(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StdD() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
StepSimulation() | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
TauAMPA(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauAMPA() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauDepression(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauDepression() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauFacilitation(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauFacilitation() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauGABAa(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauGABAa() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauGABAb(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauGABAb() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauLTD(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauLTD() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauLTP(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauLTP() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauNMDA(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TauNMDA() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
TimeStepModified() | AnimatSim::AnimatBase | virtual |
Type() | AnimatSim::AnimatBase | virtual |
Type(std::string strValue) | AnimatSim::AnimatBase | virtual |
U(float fltVal) (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
U() (defined in AnimatCarlSim::CsNeuronGroup) | AnimatCarlSim::CsNeuronGroup | virtual |
update(CpuSNN *s, int grpId, unsigned int *NeuronIds, unsigned int *timeCounts, unsigned int total_spikes, float firing_Rate) | AnimatCarlSim::CsNeuronGroup | virtual |
UpdateData() | AnimatSim::Node | protectedvirtual |
VerifySystemPointers() | AnimatCarlSim::CsNeuronGroup | virtual |
VisualSelectionModeChanged(int iNewMode) | AnimatSim::AnimatBase | virtual |
~AnimatBase() | AnimatSim::AnimatBase | virtual |
~CsNeuronGroup() | AnimatCarlSim::CsNeuronGroup | virtual |
~CsSpikeGeneratorGroup() | AnimatCarlSim::CsSpikeGeneratorGroup | virtual |
~Node() | AnimatSim::Node | virtual |