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VsIntersectionEvent.h
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// VsIntersectionEvent.h: interface for the VsIntersectionEvent class.
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//
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#pragma once
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namespace
VortexAnimatSim
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{
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namespace
Visualization
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{
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class
VORTEX_PORT
VsIntersectionEvent
:
public
VxUniverse::IntersectSubscriber
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{
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protected
:
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Simulator *m_lpSim;
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public
:
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VsIntersectionEvent
();
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virtual
~
VsIntersectionEvent
();
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void
notifyIntersect(VxUniverse::eIntersectEventType type, VxIntersectResult* inResult, VxDynamicsResponseInput* inResp);
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void
notifyDisjoint(VxUniverse::eIntersectEventType type, VxIntersectResult* ires);
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};
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}
// Visualization
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}
//VortexAnimatSim
VortexAnimatSim::Visualization::VsIntersectionEvent
Definition:
VsIntersectionEvent.h:11
VortexAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Definition:
MeshMinVertexDistanceVisitor.cpp:5
Libraries
VortexAnimatSim
VsIntersectionEvent.h
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