AnimatLab  2
Test
RbMouth.cpp
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1 
7 #include "StdAfx.h"
8 #include <stdarg.h>
9 #include "RbMovableItem.h"
10 #include "RbBody.h"
11 #include "RbJoint.h"
12 #include "RbRigidBody.h"
13 #include "RbStructure.h"
14 
15 #include "RbMouth.h"
16 
17 namespace RoboticsAnimatSim
18 {
19  namespace Environment
20  {
21  namespace Bodies
22  {
23 
31 {
32  SetThisPointers();
33 }
34 
42 {
43  try
44  {
45  }
46  catch(...)
47  {Std_TraceMsg(0, "Caught Error in desctructor of RbMouth/\r\n", "", -1, false, true);}
48 }
50 {
51  RbRigidBody::CreateItem();
52 }
53 
54  } //Bodies
55  } // Environment
56 } //VortexAnimatSim
57 
virtual void CreateParts()
Allows the rigid body to create its parts using the chosen physics engine.
Definition: RbMouth.cpp:49
Declares the vortex mouth class.
Declares the vortex structure class.
void Std_TraceMsg(const int iLevel, std::string strMessage, std::string strSourceFile, int iSourceLine, bool bLogToFile, bool bPrintHeader)
Traces a message to the debugger window.
Classes for implementing the cm-labs vortex physics engine for AnimatLab.