AnimatLab  2
Test
BlCylinder.h
1 // BlCylinder.h: interface for the BlCylinder class.
2 //
4 
5 #pragma once
6 
7 namespace BulletAnimatSim
8 {
9  namespace Environment
10  {
11  namespace Bodies
12  {
13 
15  {
16  protected:
17 
18  virtual void CreateGraphicsGeometry();
19  virtual void CreatePhysicsGeometry();
20  virtual void CalculateVolumeAndAreas();
21 
22  public:
23  BlCylinder();
24  virtual ~BlCylinder();
25 
26  virtual void CreateParts();
27  virtual void CreateJoints();
28  };
29 
30  } //Bodies
31  } // Environment
32 } //BulletAnimatSim
A common class for all rigid body data specific to vortex.
Definition: BlRigidBody.h:87
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
the Cylinder base class.
Definition: Cylinder.h:24