AnimatLab  2
Test
BlCone.h
1 // BlCone.h: interface for the BlCone class.
2 //
4 
5 #pragma once
6 
7 
8 namespace BulletAnimatSim
9 {
10  namespace Environment
11  {
12  namespace Bodies
13  {
14 
15  class BULLET_PORT BlCone : public AnimatSim::Environment::Bodies::Cone, public BlRigidBody
16  {
17  protected:
18 
19  virtual void CreateGraphicsGeometry();
20  virtual void CreatePhysicsGeometry();
21  virtual void CalculateVolumeAndAreas();
22 
23  public:
24  BlCone();
25  virtual ~BlCone();
26 
27  virtual void CreateParts();
28  virtual void CreateJoints();
29  };
30 
31  } //Bodies
32  } // Environment
33 } //BulletAnimatSim
A common class for all rigid body data specific to vortex.
Definition: BlRigidBody.h:87
The Cone base class.
Definition: Cone.h:24
Classes for implementing the cm-labs vortex physics engine for AnimatLab.