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VsAttachment.h
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// VsAttachment.h: interface for the VsAttachment class.
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//
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#if !defined(AFX_VSMUSCLE_ATTACHMENT_H__8438B067_2454_459B_8092_E74ABF23B265__INCLUDED_)
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#define AFX_VSMUSCLE_ATTACHMENT_H__8438B067_2454_459B_8092_E74ABF23B265__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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namespace
VortexAnimatSim
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{
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namespace
Environment
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{
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namespace
Bodies
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{
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class
VORTEX_PORT
VsAttachment
:
public
AnimatSim::Environment::Bodies::Attachment
,
public
VsRigidBody
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{
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protected
:
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virtual
void
CreateGraphicsGeometry();
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virtual
void
CreatePhysicsGeometry();
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virtual
void
ResizePhysicsGeometry();
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public
:
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VsAttachment
();
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virtual
~
VsAttachment
();
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virtual
void
CreateParts();
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};
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}
//Bodies
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}
// Environment
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}
//VortexAnimatSim
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#endif // !defined(AFX_VSMUSCLE_ATTACHMENT_H__8438B067_2454_459B_8092_E74ABF23B265__INCLUDED_)
VortexAnimatSim::Environment::VsRigidBody
A common class for all rigid body data specific to vortex.
Definition:
VsRigidBody.h:55
VortexAnimatSim::Environment::Bodies::VsAttachment
Definition:
VsAttachment.h:19
AnimatSim::Environment::Bodies::Attachment
Specifies a point on a rigid body where a muscle is to be attached.
Definition:
Attachment.h:43
VortexAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Definition:
MeshMinVertexDistanceVisitor.cpp:5
Libraries
VortexAnimatSim
VsAttachment.h
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