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Attachment.h
Go to the documentation of this file.
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#pragma once
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namespace
AnimatSim
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{
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namespace
Environment
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{
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namespace
Bodies
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{
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class
ANIMAT_PORT
Attachment
:
public
Sensor
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{
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protected
:
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public
:
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Attachment
();
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virtual
~
Attachment
();
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static
Attachment
*CastToDerived(
AnimatBase
*lpBase) {
return
static_cast<
Attachment
*
>
(lpBase);}
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};
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}
//Bodies
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}
// Environment
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}
//AnimatSim
AnimatSim::Environment::Bodies::Sensor
Sensor base class.
Definition:
Sensor.h:25
AnimatSim
Root namespace for the base simulation library for AnimatLab.
Definition:
ActivatedItem.cpp:37
AnimatSim::Environment::Bodies::Attachment
Specifies a point on a rigid body where a muscle is to be attached.
Definition:
Attachment.h:43
AnimatSim::AnimatBase
Animat base class.
Definition:
AnimatBase.h:36
Libraries
AnimatSim
Attachment.h
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