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RbAttachment.h
1
// RbAttachment.h: interface for the RbAttachment class.
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//
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#pragma once
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namespace
RoboticsAnimatSim
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{
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namespace
Environment
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{
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namespace
Bodies
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{
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class
ROBOTICS_PORT
RbAttachment
:
public
AnimatSim::Environment::Bodies::Attachment
,
public
RbRigidBody
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{
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protected
:
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public
:
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RbAttachment
();
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virtual
~
RbAttachment
();
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virtual
bool
AddRbNodeToParent() {
return
true
;};
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virtual
bool
Physics_IsGeometryDefined() {
return
false
;};
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};
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}
//Bodies
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}
// Environment
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}
//VortexAnimatSim
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RoboticsAnimatSim::Environment::RbRigidBody
A common class for all rigid body data specific to vortex.
Definition:
RbRigidBody.h:52
AnimatSim::Environment::Bodies::Attachment
Specifies a point on a rigid body where a muscle is to be attached.
Definition:
Attachment.h:43
RoboticsAnimatSim::Environment::Bodies::RbAttachment
Definition:
RbAttachment.h:14
RoboticsAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
Definition:
RbAnimatSerial.cpp:29
Libraries
RoboticsAnimatSim
RbAttachment.h
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