AnimatLab  2
Test
IPhysicsBody.cpp
1 #include "StdAfx.h"
2 #include "IMovableItemCallback.h"
3 #include "ISimGUICallback.h"
4 #include "AnimatBase.h"
5 
6 #include "Node.h"
7 #include "Link.h"
8 #include "IPhysicsMovableItem.h"
9 #include "IPhysicsBody.h"
10 #include "BoundingBox.h"
11 #include "MovableItem.h"
12 #include "BodyPart.h"
13 #include "Joint.h"
14 #include "ReceptiveField.h"
15 #include "ContactSensor.h"
16 #include "RigidBody.h"
17 #include "Structure.h"
18 #include "NeuralModule.h"
19 #include "Adapter.h"
20 #include "NervousSystem.h"
21 #include "Organism.h"
22 #include "ActivatedItem.h"
23 #include "ActivatedItemMgr.h"
24 #include "DataChartMgr.h"
25 #include "ExternalStimuliMgr.h"
26 #include "KeyFrame.h"
27 #include "SimulationRecorder.h"
28 #include "OdorType.h"
29 #include "Odor.h"
30 #include "Light.h"
31 #include "LightManager.h"
32 #include "Simulator.h"
33 
34 
35 namespace AnimatSim
36 {
37  namespace Environment
38  {
39 
40 IPhysicsBody::IPhysicsBody(void)
41 {
42 }
43 
44 IPhysicsBody::~IPhysicsBody(void)
45 {
46 }
47 
48  }
49 }
Base class file for all Animat simulation objects.
Declares the nervous system class.
Declares the simulation recorder class.
Root namespace for the base simulation library for AnimatLab.
Declares the body part class.
Declares the key frame class.
Declares the joint class.
Declares the organism class.
Declares a light object.
Declares the activated item class.
Declares a light manager object.
Declares the bounding box class.
Declares the node class.
Declares the data chart manager class.
Declares the rigid body class.
Declares the structure class.
Declares the odor type class.
Declares the odor class.
Declares the simulator class.
Declares the neural module class.
Declares the activated item manager class.
Declares the contact sensor class.
Declares the external stimuli manager class.
Declares the receptive field class.