AnimatLab  2
Test
BulletAnimatSim/Bullet_UnitTests/targetver.h
1 #pragma once
2 
3 // Including SDKDDKVer.h defines the highest available Windows platform.
4 
5 // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
6 // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
7 
8 #ifdef _WINDOWS
9  #include <SDKDDKVer.h>
10 #endif