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AnimatUtils.h
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#include "
TypeProperty.h
"
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namespace
AnimatSim
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{
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//float ANIMAT_PORT EvalGraph(unsigned char iGraphType, float fltA, float fltB, float fltC, float fltD, float fltQty);
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std::string ANIMAT_PORT GetFilePath(std::string strProjectPath, std::string strFilename);
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//float ANIMAT_PORT LoadScaledNumber(CStdXml oXml, std::string strName, bool bThrowError, float fltDefault);
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}
//AnimatSim
AnimatSim
Root namespace for the base simulation library for AnimatLab.
Definition:
ActivatedItem.cpp:37
TypeProperty.h
Declares the type property class.
Libraries
AnimatSim
AnimatUtils.h
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