AnimatLab  2
Test
btAnimatGeneric6DofConstraint.h
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1 
7 #pragma once
8 
9 namespace BulletAnimatSim
10 {
11  namespace Environment
12  {
13 
19  namespace Joints
20  {
21 
23  {
24  public:
25  btAnimatGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
26  btAnimatGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
27 
28  virtual btVector3 GetLinearForceAxis(int iAxis);
29  virtual btVector3 GetAngularForceAxis(int iAxis);
30  virtual void ApplyMotorForces(btScalar timeStep);
31  };
32 
33  } //Joints
34  } // Environment
35 } //BulletAnimatSim
Classes for implementing the cm-labs vortex physics engine for AnimatLab.