AnimatLab
2
Test
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used for fine-grained control over spike generation, using a callback mechanism More...
#include <snn.h>
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virtual unsigned int | nextSpikeTime (CpuSNN *s, int grpId, int i, unsigned int currentTime) |
controls spike generation using a callback More... | |
used for fine-grained control over spike generation, using a callback mechanism
Spike generation can be performed using spike generators. Spike generators are dummy-neurons that have their spikes specified externally either defined by a Poisson firing rate or via a spike injection mechanism. Spike generators can have post-synaptic connections with STDP and STP, but unlike Izhikevich neurons, they do not receive any pre-synaptic input. For more information on spike generators see Section Neuron groups: Spike generators in the Tutorial.
For fine-grained control over spike generation, individual spike times can be specified per neuron in each group. This is accomplished using a callback mechanism, which is called at each time step, to specify whether a neuron has fired or not.
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