25 btAnimatGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB,
const btTransform& frameInA,
const btTransform& frameInB ,
bool useLinearReferenceFrameA);
28 virtual btVector3 GetLinearForceAxis(
int iAxis);
29 virtual btVector3 GetAngularForceAxis(
int iAxis);
30 virtual void ApplyMotorForces(btScalar timeStep);
Classes for implementing the cm-labs vortex physics engine for AnimatLab.