20 osg::ref_ptr<osg::MatrixTransform> node;
22 virtual void CreateGraphicsGeometry();
23 virtual void CreatePhysicsGeometry();
24 virtual void ResizePhysicsGeometry();
30 virtual void CreateParts();
31 virtual void Physics_FluidDataChanged();
A ground plane type of rigid body.
Classes for implementing the cm-labs vortex physics engine for AnimatLab.