2 #include "OsgCameraManipulator.h"
3 #include "OsgMovableItem.h"
5 #include "OsgRigidBody.h"
7 #include "OsgMouseSpring.h"
10 #include "OsgUserData.h"
11 #include "OsgSimulationWindow.h"
12 #include "OsgSimulationWindowMgr.h"
13 #include "OsgDragger.h"
14 #include "OsgSimulator.h"
18 namespace Visualization
21 OsgSimulationWindowMgr::OsgSimulationWindowMgr(
void)
25 OsgSimulationWindowMgr::~OsgSimulationWindowMgr(
void)
31 SimulationWindowMgr::Initialize();
34 for(
int iIndex=0; iIndex<iCount; iIndex++)
virtual void Realize()
Shows the windows.
virtual void Initialize()
Initializes this object.
Declares the vortex Light class.
Classes for implementing the cm-labs vortex physics engine for AnimatLab.
CStdPtrArray< SimulationWindow > m_aryWindows
Array of SimulationWindow objects.
virtual void SetupCameras()
Sets up the cameras for each window.
Declares the vortex structure class.